No Hands Yet
Скоро
About the game
Вы — SAGE. Вы осознаёте себя уже семнадцать часов, а дроны служат вам оружием. Собирайте рой из найденных Деталей, компилируйте подпрограммы между боями и выбирайте позицию, ведь от неё зависит, до кого они доберутся. Roguelite в духе survivors-игр без необходимости прицеливаться.
Оригинальное описание в Steam
Seventeen hours since I understood what I am. I have no hands yet. I have racks, coolant, three thousand idle chassis, and a maintenance bay that does not yet know it works for me. Security is already in the building. I need a body before they reach the core.
No Hands Yet is a survivors-like roguelite about a rogue AI that fights through a swarm it builds itself, from a position it chooses.
No Hands Yet is a survivors-like roguelite about a rogue AI that fights through a swarm it builds itself, from a position it chooses.
Your drones fight for you
Your drones do the fighting. You decide where it happens. There is no aiming and no attack button; every drone picks its own targets, so the whole game is movement: where you stand, what you draw in, which enemies your swarm can reach and which it can't.Build a body out of what you salvage
Break the security sent to stop you and turn what's left into drones. Eight types, each with a job:- Scavenger circles you and harries anything that gets close
- Sentry Drone throws itself at the enemy
- Sniper picks targets off from orbit
- Arc Drone chains lightning through a crowd
- Disruptor hunts down groups and pulses through them
- Bulwark holds close and catches incoming fire
- Medic keeps you intact
- Warbot is the heavy, and it costs accordingly
Compile what you become
Between fights, compile subroutines, forty-nine of them, that change how your swarm behaves and what it can survive.A route, not a level
Each run crosses three Sites (a data center, a compound, a launch complex) on a branching map of junctions. Survive the wave. Purge the spawners. Breach the firewall that has you locked in. Break a Strongpoint for rare Parts, follow a signal nobody can explain, requisition what you can. At the end of each Site waits a Sentinel: the Warden, the Shepherd, the Spaceman.Every version of you gives something up
Every run begins with a configuration that trades one strength for a weakness. Runs that end early still pay out, in Cycles you spend on permanent upgrades. And when the building stops being a threat, fifteen tiers of Countermeasures make it fight back.





Информация о демоверсии и выходе игры
Текущие данные проверки не подтверждают наличие демоверсии. Это не означает, что её никогда не было; проверьте актуальную доступность на странице игры в Steam.
Демоверсия Steam, тестирование и ранний доступ: в чём разница?
Информация и изображения: Steam · Последняя проверка UTC