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CHARNEL

Em breve

Scott WilsonDescoberto Oct 7, 2026

About the game

Diablo, mas com armas de fogo. Desça às criptas, onde a escuridão reina, os mortos vagam e sua luz só alcança uma distância limitada. Neste roguelike ASCII em tempo real, você descobrirá um arsenal de armas, enfrentará hordas de condenados e percorrerá um labirinto em constante transformação, com apenas uma vida para chegar ao fundo.

Descrição original no Steam

Diablo, but with guns.

Descend into the crypts, where darkness reigns, the dead linger, and your light only reaches so far. In CHARNEL, a real-time ASCII roguelike, you'll uncover an arsenal of weapons, battle hordes of the damned, and navigate an ever-changing labyrinth, with one life to reach the bottom.

Key Features

A packed arsenal – From pistols and shotguns to sniper rifles and belt-fed machine guns, you'll find no shortage of firepower as you plumb the depths. Just keep an eye on your ammo count.

Modified weapons – With varying quality and attachments, every gun you'll come across is unique. Silencers, extended magazines, and full-auto conversions are just a few of the modifications you'll find while scavenging for upgrades.

Battle in the dark – The crypts are poorly lit and occasionally devoid of light entirely. Your flashlight is the only guaranteed source of light and only reveals where you aim. The sound of gunfire draws enemies closer, so you'll often hear what's coming before you see it. 

Explore an ever-changing labyrinth – Every crypt is home to unique dead, and every run takes a different path through them as you descend. The deeper you go, the deadlier and more numerous the enemies become, but so do the rewards.

Challenging bosses, unique rewards – Each crypt is guarded by a keeper: an enemy far more threatening than anything else you'll encounter. Conquer them to claim their cache and a chance at a unique weapon you won't find anywhere else.

No levels, one life – Your skill and knowledge of the enemy are your primary sources of progression. The guns you find and occasional shrines that grant bonuses will aid you along the way, but death is almost certain, and final.

Retro by design – An immersive isometric experience made entirely in ASCII, illuminated by torches and the flashlight on your gun. The CRT filter is optional, but encouraged.

Informações sobre a demo e o lançamento

Os dados da verificação atual não confirmam nenhuma demo. Isso não significa que o jogo nunca teve uma; consulte a página dele no Steam para verificar a disponibilidade atual.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC