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Ashnar's Lair

已发行

Scott Russell收录日期 Oct 10, 2026

About the game

一款围绕角色打造的传统类Rogue游戏。通过你的事迹解锁七种职业,借助三棵天赋树培养它们,并搜寻带有随机词缀的装备。精英敌人乃至整座地下城也会获得随机词缀,每种词缀都会改变你的战斗方式。每轮冒险只有一条命。你能击败Ashnar吗?

Steam 原始说明

One life. No second chances.

Ashnar's Lair is a traditional roguelike in the classic mold: turn based, grid based, and unforgiving. Nothing moves until you do. Every step, every swing, every sip from a strange fountain is a decision, and the dungeon makes you pay for the bad ones.

Permadeath that means it

You get one character and one save. The game autosaves as you play, so quitting is only ever a pause, never a rewind. When you die, the run is over and the save is gone for good. All that survives is your progress across runs: class unlocks, achievements, and your record in the Hall of Records.

A new dungeon every run

The world map stays the same, but everything on it is rolled fresh: every floor of all 13 dungeons, the monsters that live there, the traps, the fountains, the vaults and the loot. Dungeons name their dangers in the title, the way an enchanted item does, so "The Vicious Barrows of Flooding" tells you exactly what waits inside. Clear one and the rest of its region rerolls, harder than before. Potions and rings hide behind random appearances that change every run, and some of what you find is cursed. You learn by drinking, wearing, and occasionally regretting.

Hard, but never unfair

This game is difficult, and it does not apologize. A champion can be waiting on the very first floor. Elites carry rolled affixes, a boss guards every dungeon, and 76 kinds of enemy open doors, hunt your last known position, and wind up their biggest attacks. But nothing is hidden. Every creature can be examined before you commit: its health, armour, resistances and abilities. Big attacks are telegraphed on the map a turn before they land. When you die, you learn something about the world.

Build your character run by run

  • Seven classes. Start as the Adventurer and earn the Fighter, Rogue, Mage, Ranger, Cleric and Warlock through your deeds across runs. Each begins with a signature spell of its own.
  • 43 talents across three trees, 29 spells from books, gear and talents, and 138 items with rolled prefixes and suffixes.
  • Five gods who reward devotion and punish broken faith.
  • No gold. Trade is barter against a merchant's hidden valuation, and what you carry is what you can spend.

Play it your way

  • Sprite art or classic ASCII glyphs, switchable at any time.
  • Play entirely on the keyboard, or click to walk, hover to inspect and drag to equip.
  • Rebindable controls, a tutorial that teaches as you play, and an in depth Guide built from the game's own data.
  • An Easy mode for learning the ropes that still earns every class unlock, then challenge yourself on Normal.

试玩版与发售信息

当前检查数据尚未确认有可用的试玩版。这并不代表该游戏从未提供过试玩版;请前往其 Steam 页面查看最新情况。

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信息与图片:Steam · 最后检查 UTC