Adverse Reaction
Démo disponible
About the game
Jamais une faute médicale n’avait paru aussi amusante. Un roguelike de puzzle avec des pilules qui tombent, où vous soignez des patients, gravissez les 10 étages d’un hôpital et construisez vos parties à partir de 32 ordonnances, de cinq médecins imparfaits et sans jamais obtenir de certificat de bonne santé.
Description d’origine sur Steam
Match falling pills to clear rows of viruses, then keep climbing. Adverse Reaction sends you up a 10-floor hospital, one patient at a time, in a roguelike built on real-time puzzle skill: line up colors, chain clears for cascading combos, and watch the danger meter (and your patient-monitor HUD) tell you exactly how close the next mistake is to a flatline.
Between patients, prescriptions reshape your bottle on the fly, setting off chain reactions, painting rows into a single rainbow color, or spreading outbreak damage virus-to-virus, and every doctor except the Intern comes with a built-in adverse reaction, so you're always weighing a perk against its cost.
As you improve, crank up Malpractice difficulty for faster pills, tougher bosses, more aggressive viruses, and a start-of-run reaction you didn't choose, all layered onto the same 10 floors. Or take on the same seeded map everyone else is playing that day in Daily Run, and see where you land on the leaderboard.
Key Features
Real-time falling-pill puzzle combat across a 10-floor hospital
32 prescriptions spanning four build archetypes: chain reactions, color-matching, demolition, and outbreak spread
Five playable doctors, each carrying a built-in adverse reaction as the cost of their perk
Stacking Malpractice difficulty (levels 1-8) for repeatable, escalating challenge runs
Daily Run mode on a shared seeded map with its own leaderboard
Pharmacy, Recovery, and Clinical Trial rooms for build-shaping risk/reward choices between fights





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Informations et visuels : Steam · Dernière vérification UTC