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Tiny Vessel

Demo verfügbar

Lazy Frog GamesEntdeckt Oct 1, 2026

About the game

Ein begleitendes Idle-ARPG, das nebenher läuft, während du anderen Dingen nachgehst. Während du arbeitest, kämpft sich eine kleine Crew gestrandeter Überlebender über einen außerirdischen Laufsteg: echte Beute, ein Relais zum Ausbau des Schiffs und Tiefen, die bessere Ausrüstung erfordern. Auch in deiner Abwesenheit geht der Fortschritt weiter.

Originalbeschreibung auf Steam

Tiny Vessel is a companion idle ARPG. It runs in a strip on the edge of your screen while you do other things: three survivors of a crashed vessel walk an alien walkway, fight what comes, and pick up what it drops. You steer from a set of consoles, the fight steers itself, and it keeps paying out while you are away. Free to play.

The strip

Every fight is real. The front survivor takes the hits, the two behind deal from cover, and a melee fighter steps up to swing and back again. Actives fire on their own cooldowns, buffs run out on their sockets, and a shove from a boss is walked off, not ignored. Hold a stage on the flag to farm it, or let the crew push on.

Six classes, one crew of three

Trooper, Scrapper, Relic Hunter, Machinist, Medic and Voidcaller. Each brings six actives with three mastery variants apiece, and every level-up drafts an adaptation from the class's own pool. Formation is a choice: who tanks, who casts from the back, who walks up. Swap survivors from the stasis bay as you find them.

Loot with weight

Gear rolls a tier from Salvage to Fracture, a grade from Common to Signal, and affixes that mean something. Sockets take chips, etchings and Powers. A comparison tooltip tells you the truth about a piece before you put it on, and the Fabricator fuses, retunes, presses and extracts what you do not wear. Gear can be traded with other players on the Steam Market.

The Relay

Scrap buys nodes on the vessel's Relay: crew stats, hold space, salvage yields, uplink pay, Fabricator functions, depth access. Nearly two hundred of them, in the order that makes a run.

Seven zones, four depths

Clear the surface from the crash site to the Hollow, then take the same world down through the Descent, the Deep and the Source. Each depth hits harder, presses your armor and healing, and drops a tier higher. Surface gear does not carry you down. The Beacon is your map.

Away pay

Close the game and the held stage keeps paying scrap and experience at its base rates, up to a cap the Relay extends. Come back to a report, not a wall.

Made to sit beside you

One window, three scales, every console a click away and out of your way. Alerts run the width of the strip and nothing nags. Sixteen languages.

Informationen zu Demo und Veröffentlichung

Bei der letzten Prüfung wurde eine Steam-Demo gefunden. Prüfe vor dem Herunterladen auf Steam, ob sie in deiner Region noch verfügbar ist.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC