Xoul:Sync
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About the game
Xoul:Sync combine des combats d'auto-battler avec une gestion spatiale de l'inventaire. Réunissez trois Xouls, disposez les objets dans la Sync Case et choisissez votre itinéraire jusqu'au prochain boss.
Description d’origine sur Steam
[h2]Your squad. Your case. Your build.[/h2]
Xoul:Sync is a tactical auto battler built around a spatial inventory. Assemble a squad of three Xouls, define their formation, and turn a small Sync Case into a powerful build over the course of each run. Your fighters act on their own—but you decide who joins the squad, where they begin, and which items connect to them.
[h2]Build a case around your team[/h2]
Xouls, items, and case expansions have fixed shapes. Rotate and arrange them on the grid, make every cell count, and connect equipment to the right fighters. A single space can be the difference between a fully synchronized build and one that falls apart.
[h2]Items are the heart of every run[/h2]
Combine universal equipment with the strengths of your squad. Skeletons specialize in critical hits and armor penetration, Zombies in life steal and poison, Ocean Xouls in evasion and control, and Bird Xouls in attack speed and bleed. At the Workbench, matching components can be fused into powerful unique items.
[h2]Choose your risk and reward[/h2]
Each faction territory has its own branching route map. Normal encounters offer a safer path, Hard and Elite fights promise stronger rewards, and Shop nodes give you a chance to improve your case. After seven stages, the region's boss awaits.
[h2]Collect and develop your Xouls[/h2]
Discover 30 different Xouls with distinct roles, attacks, and abilities. Unlock new fighters for future runs and develop your favorites up to level 25. Once the campaign is complete, push your build further in Endless Mode.
[h2]Features[/h2]
[list]
[*]Tactical auto-battler combat with three-Xoul squads
[*]A spatial Sync Case with fixed, rotatable shapes
[*]Dozens of items and five Workbench recipes for unique equipment
[*]Four factions with distinct build mechanics
[*]Branching territory maps with Normal, Hard, Elite, and Shop stages
[*]32 campaign stages, four bosses, and a continuing Endless Mode
[*]30 collectible Xouls with unique roles and abilities
[*]Progression up to level 25
[*]English and German interface support
[/list]





Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC