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Sourcebound

発売済み

Petit Vaisseau掲載日 Oct 1, 2026

About the game

画面は真っ暗で、闇が音楽を奏でます。一歩ごとの足音、ソナーの波動、ハンターのクリック音、そのすべてがプレイとともに作曲される楽譜の音符となり、一瞬だけ壁をネオンに染めます。自動生成される20の階層を忍び進み、静寂のSourceを目指して降りていきましょう。ヘッドホンをお忘れなく。

Steamの原文説明

You only see what you hear.

The screen is black, and the dark is playing music. Every footstep, every sonar pulse, every click of a hunter is a note, in tune and in time with the score, and each one sends out a wave that paints the walls in neon before the dark takes them back. Move quietly and you see almost nothing. Make noise and everything down here hears you.

Music played by the dark

The soundtrack is composed live and follows your run: calm while you explore, tighter when they find you. Every sound of the level is part of it. Your steps, your sonar, the shards, the hunters' calls are played by an orchestra whose instruments follow the music: strings and horns, saws and acid bass, organ and bells. Every two levels a new ambiance brings its own ensemble. Open the studio to listen to it, or compose an ambiance of your own.

What hunts you

Blind things that click in red. They wander, they turn toward every noise, they come to look, and when they are close they chase. Deeper down you meet the sentinel that chants where it stands and howls to call the others, the tracker that follows your footprints, the prowler that makes no sound at all and only your sonar reveals, a guardian posted at the exit, and a colossus whose wave sweeps the whole level.

Listen

  • Your sonar reveals everything around you, and every hunter hears it

  • Sprint to break away, but sprinting is loud

  • Sneak to go silent, at the price of being nearly blind

  • Throw a pebble to send them looking somewhere else

Descend

Collect the golden shards to unseal the exit, then go one level deeper. The levels are generated fresh every run, and no descent goes the same way twice. Twenty levels down lies the Source of silence. Reach it, or keep going into the endless dark.

Grow stronger

Every shard you collect is banked forever. Spend it on Resonances: permanent upgrades to your breath, your reach, your memory of the walls, your quiet steps. Between levels, choose a Relic that lasts until you die, and one of two doors that changes the next level.

Also

  • Made for headphones: every creature is placed by ear

  • Eleven music ambiances, from Orchestral and Electro to Dub, Cathedral, Clockwork and Ritual, and a studio to shape your own

  • Ten strata down to the Source, each with its own look and music: nine visual themes (Neon, Lidar, Chalk, Cyanotype, Segments, Vector, Lidar 3D, Dungeon, Cave)

  • A daily challenge: the same descent for everyone, one attempt

  • Keyboard and mouse, or a controller

  • English and French

Every level and every bar of music in this game is generated as you play.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC