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DECIBLOW

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Feral Games StudioScoperto Oct 12, 2026

About the game

Leggi il vento, manda a segno impossibili tiri di sponda e fai saltare in aria i forti maledetti, un cratere alla volta. Deciblow è un roguelite d'artiglieria a turni in pixel art: scegli munizioni stravaganti e reliquie che sovvertono le regole, sopravvivi a fulmini, meteore e lune di sangue e abbatti otto forti generati proceduralmente per raggiungere la fine del fronte.

Descrizione originale su Steam

One gunner. Hundreds of launchers. Eight cursed procedural forts.


Deciblow is a turn-based artillery roguelite about the perfect shot. Set in the universe of Flayl & it's world Kovaak: Read the wind, set your angle and power, and send a shell bouncing off a cliff, through a tower, and straight into a garrison's lap. Every crater stays put, every fort crumbles differently, and every run hands you a stranger arsenal than the last.



  • One shot, one decision. Angle, power, wind. Every turn resolves in seconds, with one readable result: damage, terrain change or a chain reaction.

  • Trick shots that stay tricks. The physics are deterministic: the same shot always lands the same way. A bank shot you pulled off once is a bank shot you can learn.

  • The wind is part of your aim. It bends every shell in flight, and storms make it worse. Watch the wind each turn & calculate your shots.





  • Fully destructible procedurally generated forts. Every blast leaves a lasting crater, so walls collapse, floors give way and defenders tumble into the gaps.

  • Terrain is a weapon. Dig under a tower, bury a garrison, or open a path for the shot you couldn't take last turn.

  • Chain reactions. Powder barrels, spreading fire and toxic clouds turn one good hit into a domino run.





  • 40+ ammo types: bouncers, drills, napalm, cluster bombs, MIRVs, black-hole singularities and many more.

  • 60+ relics that rewrite the rules. Draft one after every fort cleared. Duplicates stack, and the strange combinations are the point.

  • 20 belt items for the moment you need a heal, a smoke screen or a grappling hook.

  • 4 classes, each with its own starting weapon and a passive that changes how you play.





  • The sky fights too. Day turns to dusk, night and dawn while lightning, tornadoes, meteor showers, geomagnetic storms, eclipses and low gravity reshape the battlefield.

  • Forecast, then exploit. Every weather event is announced a round ahead. Time a meteor shower into the enemy fort, or curve a shell around a magnetic field.

  • And sometimes a UFO steals a cow.







  • Eight procedural forts per run, each deeper, meaner and stranger than the last, ending in boss fights against the Corrupted Cultist and the Blood King Fane.

  • Choose your push. A route map of branching fronts, plus contracts that trade a risk for a reward.

  • Survive the blood moon. Deep runs bring blood moons, elite garrisons and defenders that block, parry and counter-fire.

  • Legendary relics earned from boss victories carry into your next run, until a defeat takes them away.





  • 118 cosmetic items across 13 wardrobe slots: tricorns, winged helms, jetpacks, war paint, capes and more.

  • 280+ unlocks earned through account levels, so every run moves you forward, win or lose.

  • 33 skill medals that unlock Steam achievements, for the shots worth bragging about.



  • Turn-based 2D artillery with a deterministic physics simulation

  • Destructible tile terrain with persistent craters, collapses, fire and gas

  • Roguelite runs: 8 forts, a branching route map, relic drafts, shops and contracts

  • 40+ ammo types, 60+ relics, 20 belt items, 4 classes, 2 bosses

  • A full day/night cycle and dynamic weather events, each forecast one round ahead

  • Crisp pixel art and a 28+ track demoscene/chiptune inspired soundtrack, designed around the sounds of the 90's

  • Plays fully offline, with no account needed, with optional multiplayer

Line up the shot. Trust the bounce. Bring the whole fort down.

Informazioni sulla demo e sull’uscita

I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC