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ZombieBusters: Reborn

Coming soon

YOOLKWON LABSDiscovered Oct 1, 2026

About the game

Five heroes. One relentless zombie king. Outsmart the hunt in a 5-vs-1 survival MOBA: survive, hunt zombies, break towers or pass the curse. Play either side with AI, or invite Steam friends to a private match for up to six players. Four maps. Fast decisions.

Original Steam description

Five heroes. One king. A door between you.

The mission is almost done. Footsteps are getting closer. One skill is still ready.
Push for the objective—or use it to get out alive?

ZombieBusters: Reborn is a 5-vs-1 survival MOBA where five heroes face an overwhelmingly powerful zombie king. Dodge the hunt and finish the mission, or become the king and cut off their escape. Play with AI allies and opponents, or host a private match and invite your Steam friends for up to six players.

12 heroes · 4 zombie kings · 4 mission-driven maps · 4–5 minute match limits

More heroes. More choices. One relentless hunter.

  • As a hero: build your strength during the match, make progress on the mission, and keep a way out. An ally in danger, a nearby objective and the king's approach can pull you in three directions at once.
  • As a zombie king: put your power to work. Pressure the heroes, interrupt their objective and close the routes they hoped to use.
Every encounter asks for a decision. Help an ally now? Slip into another room? Commit to the target while the king is elsewhere? Your timing shapes the chase.

A door. A blind corner. A skill saved for the right moment.

Rooms, corridors, doors and sightlines make the battlefield part of your kit. Look beyond the next hit: the route you take, the space you fight in and the skill you save can matter just as much.
Fire, traps, knockback, stealth and sudden movement give different characters different ways to make an opening. Find yours—then learn how to close it when you play the other side.

Four maps. Four ways for the pressure to change.

Survival / Brass Railway District
Stay alive while the king closes in. Fallen heroes return on the zombie side, turning familiar allies into new pursuers. Each loss changes the shape of the hunt.

Zombie Hunt / Polaris Resupply Depot
Take down zombies to reach the kill objective while their king hunts you. Every attack earns progress; every extra moment in one place can cost you an escape.

Tower Break / Borderlands
Find an opening and bring down the towers. The king defends the objective, forcing heroes to balance damage, movement and survival. A chase away from the towers can buy time for either side.

Bomb Pass / Celestial Archive
Get caught and exchange roles with the king. The hunted becomes the hunter, priorities flip, and the closing moments can turn everything around.

Actual development-build gameplay. Match limits: four minutes for Survival, Zombie Hunt and Tower Break; five for Bomb Pass. Matches can finish earlier when a victory condition is met.

Pick a character. Change the way you chase.

All 12 heroes and 4 zombie kings are available from the start. A sniper's clear sightline, a hunter's hidden trap, a magician's sudden escape or a fortune-teller's meteor shower: different tools invite different decisions.
Then take the other side. Colossal fists, a vampire's claws, a succubus's dark power and a reaper's scythe give the kings their own ways to command the battlefield.

Your room. Your friends. Someone has to be the king.

Host a private friendly match, invite Steam friends and play with up to six players. Cooperate as heroes—or take the king's side and hunt your friends. AI fills empty slots, so a small group can jump into the same six-role chase.

One more match. A better decision.

Start with AI in practice to learn a character and a mission. In single-player Ranking Matches, build your own record through 50-match individual seasons and work toward higher tiers. Return to a familiar map with another character, another role and another plan.

Read the route. Make the opening. Choose your side of the chase.

Demo and release information

No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.

Steam demo, playtest and Early Access: what is the difference?

Information & artwork: Steam · Last checked UTC