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FGD - Forever Grind Dungeon

Demo disponibile

TresetteScoperto Oct 3, 2026

About the game

Un dungeon crawler a turni in prima persona nello spirito di Bard's Tale. Scegli un gruppo di quattro personaggi fra 8 razze e 10 classi, poi fatti strada combattendo nelle profondità di un dungeon impegnativo e affamato di PE, pieno di trappole, pugnalate alle spalle e scontri elementali.

Descrizione originale su Steam

Descend. Grind. Descend again.

FGD - Forever Grind Dungeon is a turn-based, first-person dungeon crawler built in the tradition of classics like Bard's Tale — grid movement, careful party positioning, and a levelling curve that makes every level feel earned, not handed out.

Build your party

Choose four adventurers from 8 distinct races and 10 base classes, from the no-frills Wanderer to the escalating arcane ladder of Rune-Scholar, Elementalist, and Arcanist, or the divine path of the Purifier and Templar. Every race and class comes with its own strengths, weaknesses, and recommended pairings.

Turn-based combat with real tactics

Grid-based movement and formation matter — front-row fighters take the hits, back-row casters and archers stay out of melee reach.

Rogues can vanish into the shadows and strike from hiding for a guaranteed, amplified backstab.

Scan enemies mid-fight to build lasting knowledge of their weaknesses — the more you learn about a monster, the harder you hit it.

Eight elemental damage types and resistances change how every fight plays out.

A town that isn't as friendly as it looks

Between dives, rest at the tavern, buy and sell gear at the shop, and get your fallen revived at the healer. But pay attention to what people in town are actually saying — the tavern keeper has his own reasons for sending party after party into the dark.

Traps, treasure, and trust issues

Chests aren't free loot. Investigate before you touch the lock, disarm what you find, or just walk away — bombs, poison gas, and the occasional chest that isn't a chest at all are all on the table.

A note on the art

Character, monster, and item artwork in this game was created with AI image generation tools. Full attribution for third-party tools and assets (Godot Engine, Poly Haven, Kenney, and the game's music) is listed in-game.

Informazioni sulla demo e sull’uscita

Durante l’ultimo controllo è stata trovata una demo su Steam. Prima di scaricarla, verifica su Steam che sia ancora disponibile nella tua regione.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC