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House of 21

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Critical CactusScoperto Oct 14, 2026

About the game

Affronta nemici maledetti in un roguelike di costruzione del mazzo ispirato al blackjack e ambientato nel purgatorio di un casinò fantasma. Sfida la sorte, potenzia le tue carte con distintivi unici, raccogli reliquie e scopri strani eventi mentre combatti per trovare una via d'uscita da House of 21. Sempre che il Banco te lo permetta…

Descrizione originale su Steam

House of 21 is a roguelike deckbuilder where blackjack is your weapon.

You're trapped in a casino purgatory between life and death. Build your deck, push your luck and take on the House. 

                             

How combat works:

  • Draw cards one at a time, each one raises your total

  • Stand at any time to lock in your hand

  • Hit 21 and deal double damage

  • Go over and bust. Your cards are halved and your hand shrinks

  • After standing, drag each card onto an enemy to attack or onto yourself to block

  • Every card in your hand is both a weapon and a shield. You decide how to spend it

  • The closer you push to 21, the stronger your hand. But one card too many and the turn collapses.

Cards & Badges

  • Every card in your deck is a standard playing card, but badges change what they do. 

  • 130+ badges to discover

  • Badges are permanent modifiers attached to individual cards

  • Each card can carry up to 2 badges at once

  • Badges trigger on specific moments: when you draw, stand, hit 21, bust, attack, or defend

  • Stack two badges on the same card to create powerful combos

  • Build around synergies. A card with Venom and Cleave weakens every enemy it hits

  • Your deck starts simple. By the end of a run, every card should be doing something.

Relics

  • Passive items collected across your run

  • 80+ Relics to discover 

  • Some reward clean play

  • Some reward risk

  • Others bend the rules 

                    

Enemies

  • Enemies telegraph their next move. Some have dynamic intents that adapt to your stand total or if you bust

  • 40+ enemies to battle. Casino objects brought to life, cursed staff and more

  • Traits are permanent passive rules unique to each enemy: Nimble halves damage from high cards, Bulwark absorbs the first hit each turn, Spiky punishes low cards

  • Elites hit harder and carry rarer traits

  • Bosses shift through phases, summon reinforcements, and force you to adapt mid fight

Additional Features

  • 3 playable characters, each with a unique ability and deckbuilding identity

  • A procedurally generated map with battles, elite fights, shops, events, and recovery bars

  • A shop to buy badges, relics, and new cards, or discard what you don't need 

  • Card upgrades between battles from The Admin, The casino's mysterious host

  • Events with choices, risks, and rewards. 40+ events to discover

  • Three stages: Temptation, Greed, and Reckoning. Each with its own enemies, traits, and tone

Informazioni sulla demo e sull’uscita

I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC