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What Da Font: Tidy Up the Print Shop

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Fantastico StudioDécouvert le Sep 24, 2026

About the game

Un jeu d'organisation chaleureux à la première personne. Des voleurs ont renversé toutes les casses d'une imprimerie des années 1920 : rassemblez 5 000 caractères en plomb répartis sur deux étages, distinguez les polices les unes des autres et remettez-les à leur place. Chaque casse terminée débloque un travail à imprimer, et les dix affiches imprimées renferment la combinaison d'un coffre-fort.

Description d’origine sur Steam
Thieves turned over every case in the night. The master left for the Punchcutters' Fair at
dawn, and you are the apprentice: alone in a 1920s print shop, lamps on, with five thousand
pieces of lead type on the floor.

Put the shop back in order

Comb two floors: the stairs, under the press, behind the machines, the corners of the
archive. Ten typefaces, ten wooden cases, around five hundred sorts each.

Read the lead

Nothing on a piece of type says where it lives. You read the letter itself: the serifs, the
contrast between thick and thin, the slant of the axis, the shape of the g. Two faces are
almost twins until you know what to look at.

Set it, ink it, pull it

Every finished case gives up a key, and every key opens an iron box with a job inside. Set
the text backwards and mirrored, lock the forme, print the poster, hang it on the wall. Each
sheet hides a number that only shows under the master's lamp, and his safe has ten wheels:
you choose where every poster hangs, so the combination is the one your own wall spells out.

The lead answers

Put enough type back where it lives and the shop begins to answer. Hold a sort and it points
to its case. Later they come when called, and at last they go home by themselves. Nobody ever
explains this.

Features

  • Around 5,000 pieces of lead type scattered across two floors
  • Ten historical typefaces to tell apart by eye
  • Ten posters, composed letter by letter and pulled by hand on the press
  • A safe whose combination you build yourself, different in every playthrough
  • Four abilities and five hidden tools, grapple hook included
  • Single player, first person, no timers and no fail state

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC