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Necromarch

Demnächst

MGM LLCEntdeckt Sep 29, 2026

About the game

Ein umgekehrtes Survivor-Spiel, in dem die Armee deine Waffe ist. Erwecke aus den Überresten der Lebenden Skelette, Ghule und Geister, sieh zu, wie sie sich in immer größer werdenden Ringen um dich formieren, und halte die Nacht durch. Jeder Durchlauf endet gleich: Der Nekromant fällt. Die einzige Frage ist, wie lange du durchgehalten hast.

Originalbeschreibung auf Steam

You are the weakest thing on the field.


NecroMarch is a top-down pixel-art survival game where you don't fight — your legion does. Play a frail necromancer and walk a graveyard that never stops sending soldiers at you. Everything they drop is yours: souls to level up, bone and iron to raise more of the dead.

An army that grows in rings


Every summon slots into a formation around you. Walls of bone on the outside, archers behind them, casters at your shoulder. The more you raise, the more rings appear and the further the camera pulls back — until the graveyard is one slow-turning wheel of the dead with you at its hub.

Three slots, six lineages, three tiers each

  • Walls — BONE knocks enemies back. FLESH grabs and holds them.
  • Killers — ARCHER snipes single targets. DARK KNIGHT charges through the line.
  • Artillery — ARCANE lobs slow blasts into crowds. STORM chains lightning on impact.

Nights that change shape

Every night is three acts: a trickle, then war bands that announce their direction before they hit, then a Blood Moon rush. Enemies come in four tiers — infantry, sappers, lancers, pyromancers, cataphracts, colossi, seraphs and more — with a mid-boss and a Night Lord for each tier. On the siege stage, trebuchets outside your sight mark the ground before their stones land.

Features

  • 18 undead units across six lineages, all fighting automatically in a living formation
  • 28 enemy types in four tiers, each with a mid-boss and a Night Lord
  • Level-up cards per lineage
  • Meta progression: soul bank, shop, per-lineage permanent upgrades, loadout selection
  • Runs of five to thirty minutes. Keyboard-first controls (WASD to move, J/K/L or click to summon)
  • English and Japanese

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC