THREADMILL
Coming soon
About the game
Write code that controls an entire robotic workforce. Start with one worker, then scale to 128. Share jobs, feed machines, and adapt when power fails. Test your code in new facilities, then tune it to do more with less.
Original Steam description
One program. Every worker.
A programming game about turning a few lines of code into an industrial swarm.Write the system
Write the code every worker runs. Watch each line act on the floor, then change it and run again.Scale it
Start with one robot. Scale to 128. Use code to split jobs and turn a pileup into a team.Build your Kernel
Draft upgrades called Kernel Mutations. Scan farther, build cheaper workers, or share what scouts find. See your build light up as it runs.
Build a factory
Feed raw Mass to processors. Haul finished output to base. Write the logic that keeps the whole production line moving.Adapt
Supply shifts. Power fails. Send scouts, check the power, and keep the work flowing.Optimize
Test your code in seeded challenges and generated facilities. Compare output, rewrite, and beat your best. More workers do not mean better code.






Demo and release information
No demo is verified in the current check data. This does not mean the game has never had a demo; check its Steam page for current availability.
Steam demo, playtest and Early Access: what is the difference?
Information & artwork: Steam · Last checked UTC