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Ecos de Valdrenne

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Manuel ManzanoScoperto Sep 28, 2026

About the game

Un JRPG a turni con una mappa visuale dall'alto. Otto divinità tratte da mitologie reali, una notte piovosa in una città dove il terreno ha ceduto tre settimane prima e una spada che non uccide: crea echi. Ciò che tagli sulla mappa entra nel Risonatore e, quando lo decidi, lo affronti in uno scontro a turni.

Descrizione originale su Steam

A city of today that believes in nothing

It has been raining for hours. Three weeks ago the ground gave way in a vacant lot at the end of the street; the town hall called it sewer works and nobody asked again. That night three strangers cross paths on their way to the same place, for different reasons: a man who has seen this eleven times and never arrived in time, a woman who reads an erased name beneath the ink of a scraped, rewritten page, and a sixteen-year-old who has spent three weeks sleeping two doors down from the hole.

What lies underneath belongs to no one. It belongs to eight deities — from Egypt, India, the Norse, Mesoamerica, the Christian heaven and Japan — who have spent centuries holding up, between them, something that has already broken. Valdrenne is not a kingdom: it is what is left when the air remembers.

The sword doesn't kill: it echoes

A classic turn-based JRPG reached through a top-down map that is played, not walked. What you cut on the map doesn't die: it goes into the Resonator. Cutting in a row builds a chain, and that chain enters the battle with you as an advantage. Taking a hit empties it, so exploring has a price — and the fight starts when you decide.

Turns with your hands busy

  • Timed hits: nail the moment when attacking for a critical hit — and, if you switch on timed defense, to blunt the blows you take.

  • A Resistance bar that shatters when you hit the right weakness.

  • Mark with Mira, detonate with Kael: marks that another character sets off.

  • Move theft: rip a named attack from an enemy, turn it on them and leave them without it.

Eight deities

Each deity brings its own magic, traits and invocation, with effects and a price that changes your decisions in battle. Combine two heroes or unleash the Trinity Resonance.

Eight real-world destinations, and the map reopens

Cairo, Yucatán, Kailash, Luxor, Norway, Rome, Izumo and Iceland, each with its deity and its Echoes. Every favor you earn is also a traversal power that opens places you already walked past: leap a chasm, reveal what cannot be seen, seal what is still open.

What is in the game

  • 10 chapters, optional areas, side quests and three endings.

  • Three difficulty levels, and a New Cycle once you finish: you keep your levels and gear, and the guardians swap zones.

  • Six languages: Spanish, English, French, German, Simplified Chinese and Japanese.

  • Full Xbox controller support from start to finish.

  • Respects your time: battle speed x1/x2/x3, repeat round, auto-battle against enemies far below your level, skip scenes you have already seen.

  • Accessibility: text size, opaque dialogue background, no screen shake or flashes, colorblind markers, remappable keys.

  • Steam achievements.

  • Made in Godot 4 by one person.

Informazioni sulla demo e sull’uscita

I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.

Demo di Steam, playtest e accesso anticipato: qual è la differenza?

Informazioni e immagini: Steam · Ultima verifica UTC