Four Ways — Chapter 1
Disponible
About the game
Un jeu narratif de survival horror où chaque choix compte. Explorez, rassemblez des ressources, affrontez ou évitez des créatures et tentez de survivre à une nuit où chaque décision peut changer votre destin.
Description d’origine sur Steam
ABOUT THE GAME
Four Ways — Chapter 1 is a narrative survival horror game inspired by interactive gamebooks, built around simple and immediate choices.
You wake up inside an isolated house while heavy rain falls outside. Something has happened, and what once seemed like a safe place has become dangerous. You must explore the rooms, find resources, face hostile creatures and survive long enough to discover what is really happening.
EXPLORE AND CHOOSE
The game is built around a four-direction choice system. During exploration and key moments, you decide which action to take, which path to follow, or how to react to a dangerous situation.
Your decisions may lead you to useful items, new areas, unexpected dangers or combat encounters.
Explore different rooms inside the house and the surrounding areas, inspect your environment and search for anything that may help you survive and progress.
COMBAT
When you encounter a creature, you must decide how to deal with it.
Weapons are divided into different categories and ranges:
• Melee weapons
• Short-range weapons
• Long-range weapons
Fighting is not always the best option. You can also choose to escape, but fleeing may have consequences.
Health is not automatically restored after each encounter, and ammunition is limited, so every fight can affect the battles that follow.
STEALTH
Some situations can be handled without entering direct combat.
Certain tools and weapons can allow you to avoid or eliminate a threat more quietly, if you manage to find the right opportunity.
ITEMS AND RESOURCES
During exploration, you can find weapons, ammunition, tools and useful objects.
Some materials can be combined to create new tools or items needed to overcome specific situations.
Choosing when to use a resource and when to save it is an important part of survival.
SURVIVAL AND CHECKPOINTS
Health and resources must be managed carefully.
The game uses a checkpoint system that allows you to continue the adventure from specific moments without restarting the entire chapter.
CHAPTER 1 — PROLOGUE
This first chapter introduces the world of Four Ways, its main exploration, combat and survival mechanics, and the beginning of the story.
Survive the house, face what is hiding inside it, and discover what awaits beyond its walls.
MAIN FEATURES
• Single-player narrative survival horror
• Four-direction choice system
• Room-by-room exploration
• Melee, short-range and long-range combat
• Ability to escape from encounters
• Stealth situations
• Limited ammunition and resources
• Item collection and combination
• Health management
• Checkpoint system
• Different events and paths based on your decisions
• Horror atmosphere with music and sound effects
• Available in English, Italian, Spanish and German





Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC