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Out Of Hours

体験版あり

Tomahawk Games掲載日 Sep 30, 2026

About the game

午前2時、混み合うトラックストップの最後の空き枠へ、全長53フィートのトレーラーをバックで入れよう。実在する10か所のトラックストップ、リアルなトレーラー操作、天候と交通、そして10時間の休憩後に待つ朝の出発。

Steamの原文説明

The last stall of a long day

It's two in the morning and you're nearly out of hours. The truck stop is almost full. There's one open stall left, between two parked rigs, and you have a 53-foot trailer to back into it.

Out of Hours is a top-down game about doing that well. There's no story and no upgrades. Just you, the rig and the lot.

A trailer that behaves like one

The trailer swings wide, cuts corners and jackknifes if you let it. Take a pull-up or two to set up; real drivers do too. Slide the tandems to make a tight spot easier.

Ten real truck stops

Each lot is laid out from a real truck stop, from Little America in Wyoming to Dysart's in Maine, and each has its own weather: rain in Portland, fog in Pennsylvania, snow in Maine, storms in North Carolina and Missouri.

Night, traffic and people

You see what your headlights and the lot lamps show you. Other trucks come and go, and drivers walk across the lot on their way to the store, so keep an eye out.

Ten hours later

Once you're parked, you sleep. In the morning the lot has changed, with different trucks and different gaps, and you still have to get out.

Scored out of 1,000

Each night and each morning is scored and graded A to F. Your first two pull-ups are free. Bumping things, hitting the curb, parking crooked and taking too long all cost points. Tuck the trailer in tight against the curb for a bonus.

Two rigs

A long-nose conventional that's steady and forgiving, or a short cab-over that turns tight and makes the trailer react quickly. Pick your paint.

Made by one person

Out of Hours is made by a solo developer, on his own engine. A controller is recommended (Xbox and PlayStation controllers work), the keyboard is fine too, and the controls can be remapped. Windows and Mac.

Try the free demo

The demo has Little America and the conventional rig.A top-down parking sim about the last ten minutes of a fourteen-hour day. The lot is nearly full, the one open stall is between two sleeping rigs, and you have a 53-foot trailer to put in it.

There is no story, no upgrade tree and no arcade handling. The tractor is a kinematic bicycle, the trailer is a rigid link on its fifth wheel, and everything that makes backing a semi hard — off-tracking, tail swing, the slow inevitability of a jackknife — falls out of those two equations. Learn to read them and the stall opens up. Fight them and you will be pulling up all night.

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