I Can't See You
Disponible
About the game
Les lumières s'éteignent et tout le monde traque tout le monde. Un jeu de tir multijoueur qui se joue à l'oreille : chaque pas, tir et parole trahit votre position. Trompez vos adversaires sur votre position avec un magnétophone, écoutez leurs conversations à l'aide de talkies-walkies et aveuglez-les avec des grenades assourdissantes dans des parties accueillant jusqu'à 8 joueurs.
Description d’origine sur Steam

I Can't See You is an online multiplayer shooter for 2 to 8 players, fought in total darkness. You can't see the others, but you can hear them, and they can hear you. Every step, every reload, every shot and every word out loud tells someone exactly where you are.

Voice chat comes out of your character, so the people near you hear you and the people far away don't. Stay quiet, listen hard, and shoot at the noise. Or make a noise on purpose and wait for someone to come looking.




• Pistol: unlimited ammo, but every reload makes a sound.
• Flash Light: see what's in front of you and show everyone where you are. The battery won't last forever.
• Flashbang: blinds anyone looking at it and lights up the whole area for a moment, including you.
• Tape Recorder: record your footsteps, gunfire and voice, then throw it. It plays the tape on a loop from wherever it lands. Set a trap, fake a fight, or just talk to yourself in the dark.
• Walkie Talkie: 20 channels. Anything said into a radio plays out of every other radio on that channel, wherever it is. Throw one at a rival and it sticks to them, and now you can hear everything they say.
• Dummy: drop a copy of your own body where you're looking. In the dark it reads as a dead player, and whoever shoots it spends a bullet, a moment, and the secret of where they're standing. One hit and it bursts into dust.

The host sets up every match:
• Lives per player and number of rounds
• Solo, or teams picked by the host or at random
• Same stage every round, or rotate through them
• Automatic respawn, or respawn when you're ready
• Magazine size, and how many flashbangs, tape recorders and walkie talkies everyone carries
• Flash light battery, from a few seconds to infinite

• Online matches for 2 to 8 players through Steam lobbies
• Five stages: Office, Neighborhood, Forest, Old Town and Castle
• Proximity voice chat as part of the gameplay
• Climb and mantle over obstacles to reach new angles
• Dead players ride along with the living and can flip between them to watch the rest of the round






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC