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Click or Wait

近日発売

Joachim Regel掲載日 Oct 18, 2026

About the game

決して完成することのない機械をテーマにした放置&クリッカーゲーム。シーソーや風車を造り、アイテムをその中へ落とそう。一つひとつの物体がリアルな物理演算で動きます。クリックするか、待つか、機械に任せるかはあなた次第。全員で月間目標を目指すチームワークモードもあります。

Steamの原文説明

The title is the whole mechanic.

You can click until your finger glows. Build a huge machine and let a stream of items fall over the seesaws into the mills, which turn them into new items. Fill the silo and claim the bonus. Or click as fast as you can. Or let the machines do the work for you.

You decide how you move forward. There is always a way to overtake the next player on the leaderboard.

And what you produce really falls. Every single piece is calculated by real physics: it tumbles over the seesaws, slides through the funnel and rolls down the heap until it comes to rest somewhere. No piece is an animation. That is why your heap looks different from mine.

Singleplayer

The goal is the infinite machine. Every world reset gives you sparks, and in the Spark Tree you buy permanent bonuses. With them you get further next time than last time. Complete orders, try out different strategies. The only limit is the time you want to invest.

You can play offline, no internet connection is needed. And if you like, the machines keep producing even while you sleep.

Teamwork: one month, one goal, everyone together

Alongside the single-player game there is a second mode. There you do not deliver against each other but together: every cart you fill counts toward a monthly goal that all players work on. At the end of the month the books are settled, the leaderboard shows your place, and then everything starts over.

You never have to be online at the same time as others. Everyone plays for themselves. But there are rewards you only get here and can only use here. This mode requires an internet connection.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC