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MORTISCRIPT: Undead Auto Battler

Em breve

Paper Falcon GamesDescoberto Sep 21, 2026

About the game

Programa o comportamento do teu exército de mortos-vivos e vê as tuas ordens serem cumpridas em MORTISCRIPT: Undead Auto Battler, um RPG de estratégia e fantasia sombria. Reconstrói a tua mansão, conquista regiões hostis e aperfeiçoa as tuas regras por tentativa e erro até os mortos obedecerem.

Descrição original no Steam

MORTISCRIPT: Undead Auto Battler is a dark fantasy strategy RPG about programming an undead army and watching your plans play out on the battlefield.

You are a Vampire Queen who has returned after being betrayed and left for dead. Your manor lies in ruins, your kingdom is in enemy hands, and rebuilding your power means putting the dead back to work.

Write the Orders

Before battle, give each formation a set of simple rules built around WHEN → ACTION → TARGET.

Your units fight on their own, but the decisions they make come from the Orders you wrote. No programming knowledge is required.

Watch Your Plan Play Out

Once the battle starts, control gives way to observation.

Build formations around each other, watch their Orders interact, and see exactly why a plan worked — or why it fell apart. Then change the rules and try again.

Prepare for the Expedition

Choose which forces to send, check the expected opposition and make sure their Orders are ready before leaving the manor.

Expeditions contain multiple encounters and health carries between battles, so knowing when to push forward and when to retreat matters.

Reclaim the Kingdom

Return to your manor between expeditions to unlock new undead formations and expand what your army can do.

Then push outward through hostile regions, dungeons and bosses as the Vampire Queen takes back the kingdom that betrayed her. Each region introduces new enemies and problems for your Orders to solve.

Featuring

  • Rule-based combat built around WHEN → ACTION → TARGET

  • Auto-battles driven by the Orders you write

  • Undead formations with distinct mechanics and synergies

  • A combat view that explains why your units acted

  • Multi-encounter expeditions with persistent health

  • Manor progression and permanent formation upgrades

  • Handcrafted regions, dungeons and bosses

  • No programming knowledge required

Informações sobre a demo e o lançamento

Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC