Sacrificium
Yakında
Oyun hakkında
Sıra tabanlı roguelike. Her yaratık, yalnızca onu sunakta kurban ederek elde edebileceğiniz bir özellik taşır. Özellikleri bir araya getirerek karakter diziliminizi oluşturun, ekibinizin küçülüşünü izleyin ve harcayacak hiçbir şeyiniz kalmadan son savaşa ulaşın. Güç daima eksilmekten gelir.
Steam’deki orijinal açıklama
[h1]Every creature you own is a resource.[/h1]
Sacrificium is a turn-based roguelike about spending your team in order to survive it. Each creature carries a trait, and the only way to claim that trait is to give the creature to the altar. Stack traits into a build and reach the final fight stronger, smaller, and with nothing left to spend.
[h2]Power is always subtraction[/h2]
The altar takes one creature and hands you its trait for the rest of the run. Every upgrade thins your roster. Push a build far enough and you'll meet the boss alone.
[h2]Combat you can read[/h2]
Enemies telegraph their intent before they act. Nothing is hidden that shouldn't be — every defeat traces back to a decision you made, not a roll you lost.
[h2]Three starters, three openings[/h2]
Pyrron, Cryon and Vorn each come with their own passive, attack set and sacrifice trait. The one you pick decides what your build can become — and more wait to be unlocked.
[h2]Bosses that shift under you[/h2]
Multi-phase bosses that swap their entire attack set as the fight turns. Read the shift or lose the run.
[h2]Adventures that fight back[/h2]
Distinct enemy families and elite encounters. Clear an adventure to unlock the next — and new creatures with it.
[h2]Runs end. Progress doesn't.[/h2]
Scored runs, persistent unlocks, and a roster that grows so you have more to spend.






Demo ve çıkış bilgileri
Güncel kontrol verilerinde doğrulanmış bir demo yok. Bu, oyunun hiçbir zaman demosu olmadığı anlamına gelmez; en güncel bilgiyi Steam sayfasından kontrol edin.
Bilgi ve görseller: Steam · Son kontrol UTC