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Headbutt Dino

発売済み

paranh掲載日 Oct 18, 2026

About the game

頭突きをする恐竜が主役のローグライト・デッキ構築ゲーム。障害物を避けるのではなく、吹き飛ばす爽快感を目指しました。コンボが高いほど障害物は密集し、アクティブカードは使うだけで気持ちよく感じられるように作られています。各ステージの最後にはボスが登場。現時点の設計では、1回の挑戦は全10ステージです。

Steamの原文説明

A game about smashing

There are already plenty of running games about dodging obstacles, so I wanted to make the opposite. Every obstacle here gets headbutted out of the way.

The higher your combo climbs, the more densely the next obstacles are packed. Keep it going and the screen eventually fills up — that moment, when you send countless obstacles flying at once, is the moment I built this game for.

Cards

Smashing obstacles fills a gauge, and a full gauge becomes a gacha ticket. You spend tickets between stages to get cards. Your deck holds eight cards, and one of them is fixed per character — that one can't be dropped. You can hold five in hand.

Cards are split into five suits: Ball Play, Fire Play, Friends, Bullseye, and Snowball Fight. Collecting the same suit turns on that suit's synergy, and holding cards from different suits makes the two meet and turn on something else. Whether it's more fun to commit to one suit or to mix them, I honestly still don't know myself.

Active cards cost a little combo to use.

Bosses

There's a boss at the end of every stage. All the destruction score you've built up until then becomes the force of the headbutt that breaks it. What's left is a number — and it gets compared against your own best for that same stage, every time.

The boss interferes while you run. It swings the camera to the side, or flips the screen over. Obstacles flashing magenta are the boss's — take one head-on and your destruction score drops.

A run

A run is ten stages. The first and last are always the glacier; everything in between is drawn differently each run. That said, you spend a long stretch inside the boss's space, so you may not get a good look at them.

When you move on to the next stage, five cards stand on the road, one per lane. Which lane you enter is which card you buy, so I never built a separate shop screen.

When a run ends, the scores you smashed out in each stage are added up and saved to your records.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC