My Zombies Are Hungry
Çıktı
Oyun hakkında
Bu aşamalı otomatik savaş oyununda minik bir zombi sürüsünü şehirleri yutan bir istilaya dönüştürün. Organ toplayın, vücut parçalarını değiştirin ve insanlığın giderek artan direnişine karşı yeteneklerinizi serbest bırakın. Kalıcı kayıp içeren Zorlu Modu ve Eğlence Modu'nun absürt etkinliklerini açmak için Normal'i tamamlayın.
Steam’deki orijinal açıklama
YOU DON'T SURVIVE THE OUTBREAK. YOU BUILD IT.
A few hungry zombies. A village full of meals. A very bad day for humanity.
My Zombies Are Hungry is a single-player incremental auto-battler about building a horde, sending it into short raids, and turning the spoils into your next upgrade. Your zombies break into buildings and feed automatically. Choose their entry point, redirect nearby groups with the Hunger Beacon, and time your abilities when the fight turns against you.
GROW FROM A SMALL OUTBREAK TO A CITY-EATING HORDE
Bring home Bones, expand your horde, and push into larger settlements. Work through 24 campaign sectors across Village, Town, City and Megapolis, choosing permanent rewards along the way.
A bigger horde opens new possibilities—but more bodies are not the only answer. Eating speed, survival, movement and the ability to break through defenses all shape your next raid.
BUY THE ORGAN BEFORE THE GLUTTON GETS IT
Spend Bones on a connected web of permanent organ upgrades. Follow the paths across each specimen to strengthen your horde—but you aren't the only one choosing what to eat.
After your first few purchases, the Glutton joins the feast and starts consuming unpurchased organs. Take the upgrade you need now, or change course to rescue a threatened organ while you still have the chance.
The upgrades you already own remain yours. The ones you leave behind might become lunch.
BUILD YOUR CREATURES. CHANGE HOW THEY FIGHT.
Unlock different zombie types and swap their jaws, arms and legs. Choose effects and trade-offs, not just bigger numbers: a faster, pouncing attacker may be more fragile, while a tougher creature can hold out under fire.
Combine your creatures with specialists and equip tactics that change how the horde behaves. Try your choices in the streets, see what worked, and adjust before the next raid.
HUMANITY FIGHTS BACK
Police open fire. Firefighters flush zombies out of buildings. Tanks and aircraft make exposed crowds dangerous places to be.
Redirect nearby zombies and time your raid abilities to exploit an opening or survive the response. Preparation matters—but so does knowing when to act.
The weather changes the encounter too. Rain, snow, fog and powerful gusts affect the raid, with the forecast explaining what to expect before you deploy.
FINISH NORMAL. CHANGE THE RULES.
In Normal, your horde regrows between raids. Learn the systems, experiment with builds, and complete the campaign to unlock two new ways to play.
HARDCORE — EVERY LOSS MATTERS
Casualties become permanent from your first Town deployment onward—even if you return to Village. The survivors you bring home become the foundation of your next raid. Protect them, rebuild, and keep the outbreak alive.
FUN MODE — REALITY IS OPTIONAL
Add absurd random events to either Normal or Hardcore. UFOs sweep over the streets, giant creatures interrupt the feast, and tornadoes turn the district upside down.
Fun Mode is an optional modifier, not a separate campaign difficulty. Combine it with Hardcore for higher-stakes chaos; those runs are kept separate from standard Hardcore records.
Master the outbreak—or let reality fall apart around it.






Demo ve çıkış bilgileri
Güncel kontrol verilerinde doğrulanmış bir demo yok. Bu, oyunun hiçbir zaman demosu olmadığı anlamına gelmez; en güncel bilgiyi Steam sayfasından kontrol edin.
Bilgi ve görseller: Steam · Son kontrol UTC