Hexcavate
Disponible
About the game
Un jeu de réflexion chaleureux sur des îles hexagonales, où des nains creusent en faisant rouler des bombes. Touchez une tuile : elle se soulève, pivote et se repose, modifiant le trajet de chaque rainure de l'île. Guidez la bombe jusqu'au rocher, le chariot jusqu'au puits, et creusez au cœur de 33 îles réparties dans quatre biomes. Aucun chronomètre, aucun échec : toujours plus profond.
Description d’origine sur Steam
Turn hex tiles until their carved grooves connect, roll bombs down the route into the boulders in the way, and finish the road for Bram's cart. HEXCAVATE is a cozy path puzzle about two dwarfs digging deeper, one floating island at a time: you turn the tiles, Odger loads the bombs, Bram drives the cart, and the crew fetch the gold.
TURN THE TILES
Click a tile and it lifts, turns and settles with a click, rerouting every groove on it. Left click turns it one way, right click turns it back. A red glow shows the path a bomb would take; the goal is a road from the entrance to the Deep Hole.
ROLL THE BOMBS
Odger heaves a bomb onto the pad and it rolls wherever your grooves lead, crossing from tile to tile. Nothing goes off on its own: where a groove ends, the bomb dozes off under its lantern and waits until a turn wakes it.
BLAST THE BOULDERS
A bomb that reaches a boulder lights its fuse and goes BOOM. Gold and black powder fly out, the crew fetch them, and the powder makes more bombs. Between islands, the Forge turns your gold into bigger blasts, faster rolls and a fuller satchel.
RIDE THE ROAD DOWN
Join the last groove and the whole road lights gold. Bram rides every bend you set, leaps into the Deep Hole, and the next island is waiting below.
FEATURES
33 puzzle islands across four biomes: Greenhollow, the Quarry, the Bedrock and the Volcanic Core
No timers, no move limits, no fail states: every island gives you enough bombs, Restart is a free do-over, and the game's own solver proves every island solvable
Five Forge upgrade tracks, and bombs crafted from the powder you dig
Jump pads on nine islands that throw bombs and the cart over chasms and lava
A Hint Lantern that shows one tile's correct turn when you're stuck
Secrets on 26 islands and 42 Codex entries to collect
Turn the camera around any island, and replay any island you've already dug






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC