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Kor Eden

Demonstração disponível

GeekZoneCouchDescoberto Oct 25, 2026

About the game

Enviado para o Inferno por engano, abres caminho pelas profundezas para matar a própria Morte. Um roguelite de ação e fantasia sombria para um ou dois jogadores em ecrã dividido local: antecipa cada ataque, apara para encadear golpes contra o inimigo e aceita um pacto demoníaco cujo preço está escrito na carta.

Descrição original no Steam

KILL DEATH. RETURN TO EDEN.


You died. Hell took you by mistake. Nobody is coming to fix it.

KOR EDEN is a dark-fantasy action roguelite. You fight down through Hell, room by room, to the one thing that can send you home: Death. On the way, the devils offer you power. Every offer tells you the price before you take it.

A CATHEDRAL OVER A SEA OF FIRE


Hell is a chain of halls standing on rock above a lava chasm, joined by bridges. Each one has a name and its own fight. The Threshold, where the dead keep the door. The Cinder Nave, an island of stone inside a burning church. The Broken Choir, a courtyard under a fallen roof. The Gatekeeper's Hall. The Correction, where the Ministry passes sentence.

EVERY POWER HAS A PRICE


Devils rise through the floor and make you an offer: two pacts on the table, a power and a price on each. Take one, or refuse. A devil you turn down comes back later with a stronger offer.

  • THE PASSAGE — Dodge through an attack: your next hit is stronger. Dodge with no attack coming and you stumble.
  • THE CHAIN — Parry an enemy and it is chained, taking double damage. Move too far from it and you are knocked down.
  • THE LEDGER — Damage you take can be won back by parrying. Damage you don't win back lowers your max health.
  • THE HUNGER, THE BRAND, THE TOLL, THE BELLOWS — and more, opened at the altar between runs.

Carry two pacts that belong together and they combine into something new.

CHOOSE YOUR ROAD


When a room falls, two seal stones rise at the way down. Touch one to choose the next room: the bloody road (more enemies, an extra gift), the plain road, or the quiet road (fewer enemies, a full heal). The prize can be a pact, or one of Hell's gifts: more health, a stronger blade, ash for the altar.

COMBAT YOU CAN READ


Third-person melee where the difficulty is reading and timing, not hidden numbers.

  • Every attack shows itself first. Orange can be parried. Violet cannot: dodge it.
  • A parry heals. Defence turns into offence.
  • Enemies with roles. Husks to parry, lancers and brutes to dodge and space, and three bosses: the Warden, the Gatekeeper, the Correction.
  • Death costs you. Fall, and your ash stays where you died. Go back and take it.

PLAY IT WITH A FRIEND ON THE COUCH


Two-player local split-screen, built in from the start. Each player signs their own pacts and pays their own prices. Solo is the full game.

KOR EDEN is local co-op only. There is no online multiplayer.

A LOOK OF ITS OWN


Painted surfaces, strong silhouettes, and a retro low-resolution look you can switch off in the options.

Made by GeekZoneCouch, an indie studio from Ankara, Turkey.

Informações sobre a demo e o lançamento

Foi encontrada uma demo no Steam na última verificação. Antes de a descarregares, confirma no Steam se ainda está disponível na tua região.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC