Kor Eden
Dostępne demo
About the game
Przez pomyłkę trafiasz do Piekła i z walką schodzisz coraz niżej, by zabić samą Śmierć. Mroczny roguelite akcji fantasy dla jednego lub dwóch graczy na lokalnie dzielonym ekranie: odczytuj każdy atak, paruj, by łączyć ciosy przeciw wrogowi, i zawieraj diabelskie pakty, których cena widnieje na karcie.
Oryginalny opis ze Steam
KILL DEATH. RETURN TO EDEN.
You died. Hell took you by mistake. Nobody is coming to fix it.
KOR EDEN is a dark-fantasy action roguelite. You fight down through Hell, room by room, to the one thing that can send you home: Death. On the way, the devils offer you power. Every offer tells you the price before you take it.
A CATHEDRAL OVER A SEA OF FIRE
Hell is a chain of halls standing on rock above a lava chasm, joined by bridges. Each one has a name and its own fight. The Threshold, where the dead keep the door. The Cinder Nave, an island of stone inside a burning church. The Broken Choir, a courtyard under a fallen roof. The Gatekeeper's Hall. The Correction, where the Ministry passes sentence.
EVERY POWER HAS A PRICE
Devils rise through the floor and make you an offer: two pacts on the table, a power and a price on each. Take one, or refuse. A devil you turn down comes back later with a stronger offer.
- THE PASSAGE — Dodge through an attack: your next hit is stronger. Dodge with no attack coming and you stumble.
- THE CHAIN — Parry an enemy and it is chained, taking double damage. Move too far from it and you are knocked down.
- THE LEDGER — Damage you take can be won back by parrying. Damage you don't win back lowers your max health.
- THE HUNGER, THE BRAND, THE TOLL, THE BELLOWS — and more, opened at the altar between runs.
Carry two pacts that belong together and they combine into something new.
CHOOSE YOUR ROAD
When a room falls, two seal stones rise at the way down. Touch one to choose the next room: the bloody road (more enemies, an extra gift), the plain road, or the quiet road (fewer enemies, a full heal). The prize can be a pact, or one of Hell's gifts: more health, a stronger blade, ash for the altar.
COMBAT YOU CAN READ
Third-person melee where the difficulty is reading and timing, not hidden numbers.
- Every attack shows itself first. Orange can be parried. Violet cannot: dodge it.
- A parry heals. Defence turns into offence.
- Enemies with roles. Husks to parry, lancers and brutes to dodge and space, and three bosses: the Warden, the Gatekeeper, the Correction.
- Death costs you. Fall, and your ash stays where you died. Go back and take it.
PLAY IT WITH A FRIEND ON THE COUCH
Two-player local split-screen, built in from the start. Each player signs their own pacts and pays their own prices. Solo is the full game.
KOR EDEN is local co-op only. There is no online multiplayer.
A LOOK OF ITS OWN
Painted surfaces, strong silhouettes, and a retro low-resolution look you can switch off in the options.
Made by GeekZoneCouch, an indie studio from Ankara, Turkey.






Informacje o wersji demo i premierze
Podczas ostatniej kontroli znaleziono wersję demo na Steam. Przed pobraniem sprawdź na Steam, czy nadal jest dostępna w Twoim regionie.
Informacje i grafiki: Steam · Ostatnia kontrola UTC