Just a Normal Porcini Hunt
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About the game
Un normalissimo gioco sulla raccolta dei funghi. Entra nel bosco, trova porcini, prendi a pugni un uomo-pesce, fatti arrestare, cavalca un cinghiale che carica i porcini e ricevi la benedizione di un perfetto sconosciuto. Poi la situazione diventa strana. Creato da qualcuno che non sa trovare funghi neanche nella vita reale.
Descrizione originale su Steam
JUST A NORMAL PORCINI HUNT
It’s a game where you go into the woods and look for porcini mushrooms.
So far, so good. 😌
I could tell you about the characters, the things you can do, what happens in the forest, and all the other extremely intelligent ideas I put into the game.
But if I explained everything here, what would be the point of making you pay for it? 😏
Since you’re going to have to spend money on it, you might as well enjoy the surprise.
Every run takes place in a procedurally generated forest, so at least you can get lost somewhere different each time.
All you really need to know is that, in real life, I’m a pretty bad mushroom hunter.
Very bad. 😅
So instead of improving, learning how to read the forest, or peacefully accepting my limitations, I did the most reasonable thing:
I made a videogame where I could finally be good at finding mushrooms.
SPOILER: I still wasn’t. 😂
There are porcini.
There’s a forest.
You have a basket.
And for a while, everything will seem perfectly normal.
For a while. 😬
Also, people in these woods are very protective of their porcini.
Sometimes a polite chat is enough. Sometimes it takes a punch. 👊
And if walking feels too slow, there’s a wild boar who can be persuaded to give you a ride. For a modest fee. In porcini. 🐗
One last thing: if something looks aesthetically questionable, it probably is.
But someone will still manage to appreciate it.
After all, that’s the same hope you have... 😉
WHAT’S IN THE WOODS (OUR LAWYER SAID NOT TO WRITE THIS)
A procedurally generated forest, different every hunt. So when you get lost, it’s a brand-new kind of lost.
Real clues: moss, ferns, the right trees. Fake clues: anything the Fish Man says.
Locals who would die for their porcini. Or at least take a punch for them. Whatever falls out is legally yours. (It is not.)
A forest ranger who wants your mushroom permit. Show it, bribe the ranger, run, or climb a tree and wait for the problem to forget about you. Bribed rangers remember you. Fondly.
A boar that gives rides. No saddle. No brakes. No dignity. Payment in porcini, upfront.
Rain, fog, night and the occasional shower of porcini from the sky. Meteorologists are baffled. We’re not, we coded it.
A porcino taller than you. Size matters. Sorry.
Play as a muscle man, a doll or a banana. Then unlock worse. Including the person responsible for all this.
Hard mode: poisonous lookalikes sneak into your basket. Eat responsibly. Or don’t, it’s a video game.
Overheard in the woods: “Fish detected. Filleting not required.” · “I came for the mushrooms. I stayed for the cardio.” · “Warranty… void…”
Mushroom ecology is simplified. Do not use this game to identify real mushrooms. Hospitals already have enough paperwork.






Informazioni sulla demo e sull’uscita
I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.
Demo di Steam, playtest e accesso anticipato: qual è la differenza?
Informazioni e immagini: Steam · Ultima verifica UTC