SightSplice
Disponible
About the game
Mémorisez la pièce, survivez au clignement et repérez ce qui a changé avant la fin du temps imparti. Maîtrisez 30 pièces en pixel art conçues à la main dans quatre modes de difficulté, améliorez durablement vos aptitudes et découvrez ce que vous avez vraiment vu.
Description d’origine sur Steam
STUDY THE ROOM. TRUST YOUR EYES.
SightSplice is a fast-paced observation game built around short, replayable runs.
You have only a few seconds to memorize a handcrafted pixel-art room. Then the screen blinks—and something changes.
An object may move, change color, disappear, or appear. Spot the change before the timer reaches zero. A correct answer keeps your run alive. Miss too many times, and the run ends.
TEN ROOMS. THIRTY CHANGES. NO SECOND GLANCE.
Each run takes you through 10 of the game's 30 rooms. Find three changes in every room.
With 240 authored change possibilities, memorizing a single solution will not be enough. The same room can challenge you in a different way on your next visit.

CHOOSE YOUR CHALLENGE
Easy - Longest timers, 5 mistakes, and 3 hints.
Medium - Standard timers, 3 mistakes, and 2 hints.
Hard - Shorter timers, 2 mistakes, 1 hint, and increased rewards.
Hardcore - Shortest timers, 1 mistake, no hints, and the highest rewards.
Higher difficulties demand faster decisions, but reward sharper play with increased score and skill points.

TRAIN YOUR EYE
Spend the skill points earned during your runs on permanent upgrades:
Memory - Gain more time to study each room.
Focus - Gain more time to search after the blink.
Precision - Make your clicks more forgiving.
Insight - Make hints more precise and useful.
Build a playstyle that suits you, or fully upgrade every skill.

MAKE EVERY ROOM FAMILIAR
Discover all 30 rooms and track your progress in the Room Archive.
Beat your best times, earn medals, increase room mastery, and complete 24 Steam achievements.

KEY FEATURES
30 handcrafted pixel-art rooms
240 authored change possibilities
10 rooms and 30 changes in every run
Objects can move, change color, disappear, or appear
Four difficulty modes with distinct timers, resources, and rewards
Four permanent upgrade paths
Room Archive with discovery, medals, mastery, and personal times
24 Steam achievements and three tracked statistics
Short, replayable, mouse-driven runs
Offline single-player gameplay

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Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC