Wickling
Publicado
About the game
Un alegre plataformas de reinos en 8 bits con una vela por cabeza y algo inquietante bajo la superficie. Mapas del mundo, trajes potenciadores, fortalezas y aeronaves al estilo de los clásicos de NES. Y un acosador que solo se mueve cuando apartas la mirada. No dejes que se apague tu llama.
Descripción original de Steam
The Kingdom of Brightmere has never known night.
Its people, the Wicklings, have candles for heads and a Sun that never sets. Today the Procession barge came for Pip's little sister. It is a great honour to be chosen. Everyone said so.
Pip is going to catch that barge.
It plays exactly like the platformers you grew up with. Eight worlds of tight, hand-built levels. A world map with chapels, memory panels and wandering lamplighters. Seven suits: Moth Wings that let you fly when your P-meter fills, a Wax Mask that turns you into a statue, a Newt Suit for the lakes, a Bell Suit that rings enemies off the screen. Fortresses with crushers and ghosts. Barges full of cannons. End-of-level cards that pay out in spares.
And every one of those systems has been turned a few degrees toward dread.
Your head is the timer. The level clock is the wax of your own candle. When it gutters, the music thins out, the dark closes in, and you hear your heartbeat.
The Hush. A tall, pale thing that lives in the background of certain levels. It only moves while you face away from it. Look at it and it stops. You still have to reach the exit.
Graves. Every death leaves a candle stub on the world map, forever. World 8's map is nothing but them.
The Lamplighter walks the map. If he reaches your square, you run.
Gifts, not power-ups. The kingdom is generous. It is a little too generous.
Letters from home after every world. Her handwriting changes.
8 worlds, ~70 levels, 8 bosses, 7 suits, 15 map items
Authentic 256×240 pixel art in the NES palette; optional CRT filter
A live 2A03-style chiptune soundtrack that the horror systems bend in real time
Full keyboard and gamepad support with rebinding; Steam Input ready
Twelve save files, synced through Steam Cloud so a save follows your account to any machine
A "Horror intensity" setting (Full / Reduced) that removes the flashing and the static for photosensitive players
Windows and macOS (Apple Silicon and Intel)






Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC