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DeadDrop

近日発売

Pepe掲載日 Oct 22, 2026

About the game

街を駆けろ。商品を届けろ。捕まるな。DeadDropは、配達を重ねるたびに危険が増し、二度と同じ展開にはならないハイテンポなアクションローグライクです。配達を完了し、武器を強化し、プロシージャル生成される都市を駆け抜けて法の追跡を振り切りましょう。

Steamの原文説明

Run the streets. Deliver the product. Stay ahead of the Heat.

Dead Drop is an action roguelike that sees you taking on the role of a street-level operator making illicit deliveries across procedurally generated cityscapes. Starting with small-time drops in the suburbs, manage your Heat level and fuse contraband into new weapons to survive as the drops and environments get more intense.

While no two runs are ever the same, every run is a race against debt, danger and an ever-escalating police response. Can you build your empire and get out before the city locks you down? 

GET IN, MAKE THE DROP, GET OUT.

You’ll begin each run with a single goal: clear your debt. Fight off rival gangs, complete deliveries and deposit your earnings at Dead Drop nodes across the map, earning you Contraband as a reward.

Contraband is what defines your build in every run, offering passive and active skills that will shape how you play. Fuse different Contraband items together to create even more powerful builds and truly become unstoppable.

CONTRABAND, STRAINS & FUSIONS: BUILD IT, BREAK IT

Your power in each run of Dead Drop comes from the Contraband you collect. These are illicit items that stack, synergise and combine to create increasingly unhinged and powerful builds.

Alongside Contraband, you’ll collect Strains which can be fused into a hybrid with a brand new effect on your build. Stack up to four strains per run to completely reshape your playstyle mid-run.

Even your weapons can be fused. Start with one and you might just end your run wielding up to four fused weapons that synergise with your Contraband and Strain setup in ways that can unleash the best kind of chaos.



FEATURES 

  • Roguelite auto-battler. Make your drops with physics-based movement, dash, and slide mechanics.

  • Nine-tier Heat system. Dynamic lockdown events and infinite late-game scaling.

  • Deep build system. Stack Contraband, combine Strains and fuse Weapons to create a brand new build with every run.

  • Four playable Operators. Each with their own distinct passives, per-run loadouts and build potential.

  • Procedurally generated cityscapes. Multiple biomes. Take the fight from the suburbs to a neon-lit downtown city.

  • Persistent meta-progression. Unlockable blueprints and Street-Cred lets you permanently skill up your Operators.

  • 20-30 minute runs. Complete entire runs in under half an hour, escalating the action quickly. All killer, no filler.

  • Multiple delivery drop types. New tactical choices for you to make on every map.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC