DeadDrop
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About the game
Corri per le strade. Consegna il prodotto. Non farti prendere. DeadDrop è un frenetico roguelike d'azione in cui ogni consegna aumenta il pericolo e non esistono due partite uguali. Completa le consegne, potenzia le armi e semina la legge attraverso scenari urbani generati proceduralmente.
Descrizione originale su Steam
Run the streets. Deliver the product. Stay ahead of the Heat.
Dead Drop is an action roguelike that sees you taking on the role of a street-level operator making illicit deliveries across procedurally generated cityscapes. Starting with small-time drops in the suburbs, manage your Heat level and fuse contraband into new weapons to survive as the drops and environments get more intense.
While no two runs are ever the same, every run is a race against debt, danger and an ever-escalating police response. Can you build your empire and get out before the city locks you down?
GET IN, MAKE THE DROP, GET OUT.
You’ll begin each run with a single goal: clear your debt. Fight off rival gangs, complete deliveries and deposit your earnings at Dead Drop nodes across the map, earning you Contraband as a reward.
Contraband is what defines your build in every run, offering passive and active skills that will shape how you play. Fuse different Contraband items together to create even more powerful builds and truly become unstoppable.
CONTRABAND, STRAINS & FUSIONS: BUILD IT, BREAK IT
Your power in each run of Dead Drop comes from the Contraband you collect. These are illicit items that stack, synergise and combine to create increasingly unhinged and powerful builds.
Alongside Contraband, you’ll collect Strains which can be fused into a hybrid with a brand new effect on your build. Stack up to four strains per run to completely reshape your playstyle mid-run.
Even your weapons can be fused. Start with one and you might just end your run wielding up to four fused weapons that synergise with your Contraband and Strain setup in ways that can unleash the best kind of chaos.
FEATURES
Roguelite auto-battler. Make your drops with physics-based movement, dash, and slide mechanics.
Nine-tier Heat system. Dynamic lockdown events and infinite late-game scaling.
Deep build system. Stack Contraband, combine Strains and fuse Weapons to create a brand new build with every run.
Four playable Operators. Each with their own distinct passives, per-run loadouts and build potential.
Procedurally generated cityscapes. Multiple biomes. Take the fight from the suburbs to a neon-lit downtown city.
Persistent meta-progression. Unlockable blueprints and Street-Cred lets you permanently skill up your Operators.
20-30 minute runs. Complete entire runs in under half an hour, escalating the action quickly. All killer, no filler.
Multiple delivery drop types. New tactical choices for you to make on every map.






Informazioni sulla demo e sull’uscita
I dati del controllo attuale non confermano alcuna demo. Ciò non significa che il gioco non ne abbia mai avuta una; consulta la sua pagina Steam per verificarne la disponibilità attuale.
Demo di Steam, playtest e accesso anticipato: qual è la differenza?
Informazioni e immagini: Steam · Ultima verifica UTC