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Mud, Mortars & Zombies

Em breve

Rift InteractiveDescoberto Sep 24, 2026

About the game

Mud, Mortars & Zombies é um jogo incremental de defesa de torres nas trincheiras da Primeira Guerra Mundial, onde ambos os lados disparam agora contra os mortos-vivos. As vagas avançam e tu respondes com o arsenal de uma guerra mundial: artilharia, morteiros, metralhadoras e aviões. Cada pagamento permite comprar rondas mais longas, vagas maiores e armas mais pesadas.

Descrição original no Steam

The trenches of the First World War fell silent overnight. No treaty was signed, but humanity's common enemy had shown up: ZOMBIES.

The guns stopped pointing at each other and turned on the dead. And you were picked to stand at the front and mark the targets. Your arsenal? Everything the nations have to offer.

Fire the flare, then wait

Your guns sit off the map and reload on their own. Your job is the flare gun. Mark a patch of mud and the shell is already on its way — it just needs a moment. Aim at the column and you plough empty ground behind it. Aim where the column is about to be, and it stops existing.

Every weapon behaves differently. Learning the call-in times is most of the skill.

Unlock maps and new battlefields

Every map means more zombies, more problems and more supplies for you, Commander.

Revisit them as often as you like every zombie less is good news for humanity!

You cannot lose

Get overrun and you still get your supplies. No defeat screen, no restart, nothing taken back. The front moves at whatever pace you can afford, and humanity waits to be saved.

The arsenal of a world war

Every nation hands you its best weapons: artillery, mortars, machine guns, aircraft, incendiaries and a creeping barrage. Each weapon is unlocked separately and then improved on its own terms:

Around a hundred nodes deep

Weapons, time, economy and base upgrades all live in the same tree. At the start you can see exactly one node. Carve your own path through the upgrades.

Features

  • Off-map guns aimed with a flare shells travel, so you lead the target

  • One currency and one thing to buy: time. Everything else follows from it

  • Diffrent Maps with diffrent Weather and Zombie as well as Wave ammount

  • Five zombie types and more to come

  • Around a hundred skill tree nodes covering weapons, time, economy and base

  • No fail state and no reset nothing you earn is ever taken back

Good luck, Commander.

Informações sobre a demo e o lançamento

Os dados da verificação atual não confirmam nenhuma demo. Isto não significa que o jogo nunca tenha tido uma; consulta a página do Steam para saberes a disponibilidade atual.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC