Thread the Wall
発売済み
About the game
8つの関節を45度刻みでひねり、壁のシルエットにポーズを合わせ、時速144kmで飛び込め。マウスだけで遊べるポーズ合わせランナー。手作りの壁30枚、果てしない難関、そしてひび割れたパネルをパンチやキックで突き破る2レーンのレースを収録。
Steamの原文説明
Shape yourself. Or be scattered.
A wall is coming at you on a factory conveyor, and there is a hole in it shaped like a person. You have seconds. Rotate your robot's joints until you match it, then launch at 144 km/h and hope you read it right.Eight joints, forty-five degrees at a time
Hover a limb, click or scroll, and it snaps 45 degrees. Shoulders swing a full 180, elbows fold to 135, hips and knees do the rest. Bend low enough and your whole body sinks toward the platform, which is how you get under the short holes. Your own parts get in the way: poses that would clip through yourself are simply refused.Everything is on the mouse. Nothing else is required.
Three ways to play
- Stage — 30 hand-built walls across three zones, every one a named pose: T-Pose, Banzai, Flamingo, Scarecrow, Crab. Difficulty is verified by machine, so each wall is only ever a few clicks away from the last one. Three lives.
- Endless — Unlocked after all 30. Randomly generated walls, guaranteed solvable, getting faster and tighter until you break. 40 m/s climbing to 70.
- Race — Twenty walls, two conveyor lanes, no stopping. Pick your lane, pose with the mouse, and smash the cracked panels with a punch or a kick. Grab floating orbs for a speed burst or a hint scan. Chase the clock.
Built from nothing but code
Every mesh, every sound effect, every piece of UI is generated at runtime, and the music is synthesized by code too. There are no imported art files in this game. What you see is boxes, light and math, running at 120 Hz physics so nothing tunnels through a wall at speed.




体験版と発売について
現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。
情報・画像:Steam · 最終確認 UTC