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Thread the Wall

Veröffentlicht

Plain StudioEntdeckt Sep 13, 2026

About the game

Drehe acht Gelenke in 45-Grad-Schritten, passe dich an die Silhouette in der Wand an und schieße mit 144 km/h los. Ein nur mit der Maus gesteuerter Pose-Matching-Runner mit 30 handgefertigten Wänden, einem endlosen Hindernisparcours und einem Rennen auf zwei Bahnen, bei dem du dich mit Fäusten und Tritten durch rissige Platten kämpfst.

Originalbeschreibung auf Steam

Shape yourself. Or be scattered.

A wall is coming at you on a factory conveyor, and there is a hole in it shaped like a person. You have seconds. Rotate your robot's joints until you match it, then launch at 144 km/h and hope you read it right.

Eight joints, forty-five degrees at a time

Hover a limb, click or scroll, and it snaps 45 degrees. Shoulders swing a full 180, elbows fold to 135, hips and knees do the rest. Bend low enough and your whole body sinks toward the platform, which is how you get under the short holes. Your own parts get in the way: poses that would clip through yourself are simply refused.

Everything is on the mouse. Nothing else is required.

Three ways to play

  • Stage — 30 hand-built walls across three zones, every one a named pose: T-Pose, Banzai, Flamingo, Scarecrow, Crab. Difficulty is verified by machine, so each wall is only ever a few clicks away from the last one. Three lives.
  • Endless — Unlocked after all 30. Randomly generated walls, guaranteed solvable, getting faster and tighter until you break. 40 m/s climbing to 70.
  • Race — Twenty walls, two conveyor lanes, no stopping. Pick your lane, pose with the mouse, and smash the cracked panels with a punch or a kick. Grab floating orbs for a speed burst or a hint scan. Chase the clock.

Built from nothing but code

Every mesh, every sound effect, every piece of UI is generated at runtime, and the music is synthesized by code too. There are no imported art files in this game. What you see is boxes, light and math, running at 120 Hz physics so nothing tunnels through a wall at speed.

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC