Brick and Banner: College Football Dynasty
Veröffentlicht
About the game
Eine College-Football-Dynastiesimulation, in der du nicht nur das Programm, sondern auch deinen Trainerstammbaum ausbaust. Beginne an einer Division-III-Hochschule mit einem Stadion für 3.000 Zuschauer und sieh zu, wie dein Spielplan umgesetzt wird, oder sage die Spielzüge selbst an. Deine Koordinatoren werden zu deinen künftigen Cheftrainern, während du über drei Divisionen hinweg eine zusammenhängende, lebendige Welt entwickelst.
Originalbeschreibung auf Steam
Brick and Banner is a college football management sim built around one idea: Cut the busy work. Build your team for your scheme and watch them execute. How far can you take your brand of football.
You start at the bottom with one coach, a Division III program and a small-town stadium. Recruit, install a scheme, and win. If you succeed Division II comes next, but leaving the team you've built is a tough decision. Recommend your trusted coordinator to take over once you leave, and keep the team and the coach under your control.
COACHING DNA, AND WHAT A CAREER LEAVES BEHIND
Every coach develops a DNA over his career ten traits earned on the field, not picked from a menu. Run the ball on fourth-and-two enough times and he becomes a Riverboat coach. Win on the road and he's a Road Warrior. Ground & Pound, Air Attack, Pressure, Ball Hawk, Discipline, Special Teams, Adjustments each one grows from one star toward a diamond as he proves it, and each one changes how his teams actually play. When he retires, the ceremony lets him choose which of those traits to pass down, and they're banked into the tree for good. The next coach in the family opens his career already carrying part of that inheritance
CALL THE GAME YOURSELF
This is not a sim you have to watch from the press box. Build a game plan of fronts, coverage shells, pressure packages and formation checks, then take the headset on game day and call it snap by snap or hand it to your coordinators and let your plan run. Every play resolves on the field in a broadcast-style viewer with real routes, real run fits and real pass rush. Watch highlights or the whole game again in the box score.
RUN THE PROGRAM
Recruit for your scheme. Own the depth chart, every room, every week. Develop players through traits and coaching. Work the portal. Hire the staff, and lose them when they're good enough to leave. After every game, a report tells you why you won or why you lost, in football terms, so the next week is yours to fix.
BUILD YOUR OWN FOOTBALL
Build your own plays, formations, playbooks, teams and whole leagues.
Single-player. No microtransactions. No online account. Your dynasty lives in your save files.






Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC