Fight Manager
近日発売
About the game
MMAプロモーションを運営し、一戦ずつ成長させよう。挑戦者と契約し、契約条件を交渉し、対戦カードを組み、4つの階級で王者を誕生させよう。ベルトを手にして帰る者は、一撃ごとに展開されるシミュレーションが決定する。
Steamの原文説明
Currently available as a playtest,
Fight Manager is an in-depth, text-based sports management simulation developed by Panagaris Studios. In Fight Manager, you step into the role of a MMA promoter, taking complete control of a regional startup or a dominant global organization.
Total Booking Freedom: Schedule fights, create custom weight classes, set up tournament brackets, and manage championship titles across dynamic match cards.
Roster & Talent Management: Scout, sign, and negotiate contracts with thousands of fighters. Track their aging, skill progression, camp loyalties, weight cuts, and team rivalries.
Deep Fight Engine: Fights play out via detailed text commentary that factors in complex fighter attributes, styles (bjj, wrestling, striking, etc.), fight strategies, fatigue, damage, and referee calls.
Financial & Production Control: Manage broadcast deals, pay-per-view buys, ticket sales, drug testing policies, production values, and sponsor relationships.
Dynamic World & Universe: Compete against AI-controlled rival promotions that buy out talent, run competing events, and adapt to the changing market.
Extensive Modability: Features a robust built-in editor that allows players to customize real-world databases, logos, fighter stats, and historical eras.
All feedback is highly appreciated. Please join our Discord - to give any and all feedback, and share your ideas as to how we should shape this game to be your perfect MMA management simulation. You can also email at panagarisstudios@gmail.com with any feedback or ideas.





体験版と発売について
現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。
情報・画像:Steam · 最終確認 UTC