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Rest in Profit

即将推出

Boledulis收录日期 Sep 21, 2026

About the game

一款暗黑奇幻增量式经营游戏:你是一名衣衫褴褛的死灵法师,在墓地下方收割灵魂。挖掘无尽的地穴走廊,在最富有的坟墓下方设置收集器,再让每个灵魂从符文墙上反弹,以成倍提升其价值。死亡是一门蒸蒸日上的生意。

Steam 原始说明

Death is a growth industry

You are not a dark lord. You are a shabby necromancer with a hungry stone, a leaking crypt and a graveyard's worth of untapped inventory overhead. Rest in Profit is a pixel-art incremental about turning other people's eternal rest into a functioning business.

Tap the graves

The crypt corridors run sideways forever, and they are choked with rubble, cursed planks and sealed walls. Each blockage yields to exactly one spell, so pick the right one and open the way. Then set a soul collector under the richest cluster of graves you can find. Souls seep out on their own and drift toward the centre. You never micromanage a single one.

Bounce them for profit

Every soul ends up in the Stone Room, where the runes you set into the wall send it ricocheting before it is absorbed. Each bounce multiplies its value, and every rune trades bounces against worth in its own way. There is no single correct wall. Rebuilding your rune layout when a new one unlocks is where the real thinking happens.

Six faces, six ambitions

Essence buys upgrades from the Power Cube, and each of its six faces governs a different branch of the operation: collection rate, rare souls, spellcraft, the rune network, soul flow and translocation. Spend where your build actually hurts.

The crypt has neighbours

Something down there notices the lights. Incursions arrive in waves, they hunt your collectors, and they will genuinely destroy them. Build shard sentinels, bone barricades and frost snares along their route, and save the Overload for the night it truly matters.

Dig until the numbers stop making sense

Catacombs, Ossuary, Noble Crypt, Cursed Rift: the further you push, the richer the graves and the nastier the neighbourhood. Corridors are generated endlessly from a seed. When the stone is finally full, trigger the Fracture, cash in your Shards and start over faster.

In short

  • An incremental that keeps working while you are away
  • Thousands of souls flowing across the screen at once
  • A rune build worth rethinking, not one optimal answer
  • Endless procedural crypt corridors and four biomes
  • Hand-drawn pixel art and a wizard with a bad attitude

试玩版与发售信息

当前检查数据尚未确认有可用的试玩版。这并不代表该游戏从未提供过试玩版;请前往其 Steam 页面查看最新情况。

Steam 试玩版、游戏测试与抢先体验有什么区别?

信息与图片:Steam · 最后检查 UTC