Adventurer's Inn
Demnächst
About the game
Adventurer ist eine Management-Simulation, die Basisbau und Dungeon-Erkundung kombiniert. Zu Beginn des Spiels besitzt du ein Adventurer's Inn. Durch die Leitung des Gasthauses verdienen Spieler Geld und steigern seinen Ruf, um neue Geschichten und Charaktere freizuschalten.
Originalbeschreibung auf Steam
Adventurer is a simulation game that combines base building, dungeon exploration, and town shop management. At the beginning of the game, you have an Adventurer's Inn. By managing the inn, players earn money and increase its reputation to unlock new stories and characters. The player's goal is to become the richest merchant in the world, with an unlimited management mode. Defeating the Demon King is just a side quest...
【Base Building】
Manage your own base and assign personnel wisely to maximize resources and profits:
Inn: Assign characters to work and generate income.
Bar: Assign characters with “Hostess” related traits to work and earn money.
Dance Hall: Assign characters with “Dancer” related traits to work and earn money.
Trade: Any character can be assigned to trade. Characters with higher Intelligence earn more, while those with “Merchant” related traits receive bonuses.
Mining: Any character can be assigned to mining. Characters with higher Strength and Vitality earn more, while those with “Strong” related traits receive bonuses.
School: Assign characters with “Teacher/Archmage” related traits to increase the Intelligence and Morale of members staying at the inn.
Infirmary: Assign characters with “Doctor/Healer” related traits to increase the HP recovery rate of members staying at the inn and cure illness.
Kitchen: Assign characters with “Chef/Housekeeper” related traits to increase the Mood recovery rate of members staying at the inn and reduce their daily expenses.
Upgrade functional facilities: Expand your base and gradually unlock higher levels and more functions.
Bathhouse: Increases the Mood of members staying at the inn.
Library: Increases the Intelligence of members staying at the inn.
Garden: Expands facility capacity and improves the environment, increasing the Mood of members staying at the inn.
Shops (Weapons / Armor / Items): Unlock higher-tier items as the level increases.
Alchemy: Craft potions and accessories.
【Dungeon Exploration】
Dungeons: Enter and explore, engage in RPG battles, and collect materials.
Challenge area bosses to unlock higher-difficulty dungeons.
Purchase new inns / trigger new stories to unlock new dungeons.
【Battle System】
Daily Exploration: Four-person party RPG turn-based battles.
Stat Growth: Improve attributes through active and passive effects from battles.
Work Assignment: Assign different types of jobs to increase individual character attributes.





Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC