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Viper Strike

有试玩版

Native Logic收录日期 Sep 22, 2026

About the game

在这款融入现代物理机制的经典俯视角纵向卷轴射击游戏中展翅升空。通过空对空缠斗和空对地轰炸称霸天空。被炸毁的敌人会碎裂成受物理效果影响的残块,触发混乱且高分的连锁反应!

Steam 原始说明

Pure Code. Pure Performance. Pure Destruction.

Viper Strike is a classic, top-down vertically scrolling shoot-'em-up built for modern PC hardware. Developed entirely by a solo engineer with 40 years of low-level software experience, the game runs on a custom, proprietary engine written from scratch in C++ using SDL3, OpenGL, OpenAL, and Bullet Physics.

By utilizing a zero-texture rendering pipeline, Viper Strike strips away modern engine bloat to deliver flawless, hyper-responsive arcade gameplay, crisp visuals, and native multi-platform optimization.

KEY FEATURES

• Dual-Layer Tactical Combat: Engage in traditional high-speed air-to-air dogfights while simultaneously tracking ground targets on the battlefield below. Deploy precisely aimed bombs to wipe out heavy ground fortifications.

• Physics-Driven Chaos: Powered by Bullet Physics, enemies don't just disappear when destroyed. They burst into simulated physical gibs that fly through your 3D airspace, triggering massive, high-scoring chain reactions.

• True Linux Native: Built natively on Linux (developed on LMDE 6, tested on CachyOS) and natively compiled for Windows via MinGW. No bloated layers—just raw execution.

• Transparent Arcade Value: No microtransactions, no battle passes, and no background network connections required after download. Just a premium arcade experience for the price of a decent coffee.

Grab the demo the moment our 2-week Coming Soon period ends, test the engine, and prepare for the full launch this November!

试玩版与发售信息

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信息与图片:Steam · 最后检查 UTC