Trapoint
発売済み
About the game
罠によって敵の進路と倒れる場所が決まる、ローグライト式の拠点防衛ゲーム。狭い通路を塞いで敵のウェーブ全体を一本道へ誘導し、そこに罠を敷き詰めよう。各ウェーブ後には、3枚のカードから新たな罠を選べる。だが敵も黙ってはいない。壁を掘り抜き、罠を破壊してくる。
Steamの原文説明
Walls and traps go down during the prep phase, and enemies take whatever road you've left them. Choosing what to block and what to leave open is really choosing the route they'll take. Line that route with traps, and the wave dies on its way in.
They don't always play along. Every so often the wave breaks off the route, tearing through the very walls and traps that shaped it, and makes a straight run for its target. A defense line is never finished — you find the breach, seal it, and set your traps again.
Each wave starts with three blueprint cards dropped somewhere on the map. They aren't a menu; they're things sitting out in the open. When the wave is over, you keep one and it becomes a new trap. There's no gold and no shop — what you draft this run is what you have this run.
The enemy wants those cards too. Any card they break is a choice you've lost, and when the wave ends you pick from whatever is still standing. Go out and defend the one you want, or stay and hold the core? You'll face that question every wave.





体験版と発売について
現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。
情報・画像:Steam · 最終確認 UTC