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Kyle Coral

Démo disponible

Clover Meadow GamesDécouvert le Oct 11, 2026

About the game

Une aventure sereine de plongée souterraine, réalisée à la main. Descendez dans un océan vivant composé de cinq biomes, où votre réserve d’air est votre seule horloge. Lisez la grotte, trouvez les poches d’air et remontez à la surface avant d’en manquer. Rien que vous, les profondeurs et votre prochaine respiration. Créé par un père et ses deux fils.

Description d’origine sur Steam

A breathtaking adventure.

Kyle pulls on a wetsuit, takes a breath, and slips beneath the surface. Below him a whole ocean breathes: kelp swaying in the current, shoals scattering as he glides through, light falling in shafts from far above. Every dive is a new cave, drawn fresh, and the only clock is his air.

Kyle Coral is a cave-diving adventure built around that one idea. No countdown, no score to chase. Read the cave, find the air pockets, and reach the exit before his air runs out. Pearls prised from clams buy permanent gear at the Trading Post between biomes: a knife, a harpoon, a scuba tank, a dive light. What you buy, you keep. You descend from the sunlit Shallows to a bioluminescent Abyss, with four guardians waiting in the dark.

Built by a dad and his two sons, and forgiving on purpose.

Some caves hold more than pearls. What the deep is hiding is yours to find.

A living, hand-made sea

Every wall, creature and beam of light is drawn procedurally. No two dives look the same, and the world reacts to you: shoals scatter as you pass, light shifts as you descend.

Air is the only clock

Nothing ticks on screen. The tension is a held breath, not a countdown. Read the cave, find the air, surface alive.

Five biomes, four guardians

Descend from the sunlit Shallows through the swaying Kelp Forest, the open Deep Blue, the drowned Sunken Ruins, and the bioluminescent Abyss. Each biome has its own guardian waiting in the dark.

Gear you keep

Pearls buy permanent equipment at the Trading Post between biomes. Everything you buy, you keep, and missing gear makes a dive harder, never impossible.

Forgiving by design

Family-tested, full controller support, a colorblind aid, and an opt-in Assist Mode. The pressure is real without being cruel.

Informations sur la démo et la sortie

Une démo Steam a été trouvée lors de la dernière vérification. Avant de la télécharger, vérifiez sur Steam qu’elle est toujours disponible dans votre région.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC