Auto Ball
Veröffentlicht
About the game
Auto Ball ist ein Auto-Battler, in dem die Schlacht ein Fußballspiel ist. Drafte Tiere und Gegenstände aus einem gemeinsamen Shop, stelle deine Formation auf und sieh deinem Team beim Spielen zu. Ranglistenspiele, private Lobbys, Solo gegen Bots. Lobbys für bis zu 8 Spieler. Hast du das Zeug dazu?
Originalbeschreibung auf Steam
Pick your team. Watch them play.
Auto Ball is a soccer auto-battler game. Draft a roster of animal characters, arrange them on the pitch, then take your hands off of the controls. Every match plays out entirely on its own, with each animal following fixed movement AI and abilities. All of the strategy happens beforehand with who you buy, who you merge, what they carry, and where they stand.
How a round goes
Shop - The shop deals you characters out of a pool shared with every other player in the lobby. Buy three copies of a 1-star character to combine them into 2-star. Combine two 2-star characters to make a 3-star. More stars mean better stats and abilities. Items and synergies make your roster stronger every round.
Place - Placement matters. A striker parked in your own goal is slow to the ball. A defender pushed up front leaves the net open. Drag your squad onto the field and build the perfect formation.
Watch - Once the whistle blows you can't touch anything. Characters chase, tackle, dash, shield and ignite on their own. Stamina drains, stuns land and knockbacks send players flying, so the match is decided by the team you've built.
Features
Synergies - Every character carries traits - Predator, Herd, Arctic, Fire, and more. Stack enough of the same trait and your whole team gets a bonus. Sometimes one more synergy beats one more body on the field.
Strategy - Roles matter. A defensive wall, an all-out offense, a balanced split - figure out which shape wins against the lobby you're actually playing.
Shared unit pools - Every team shops from the same pool of characters. What you buy is what someone else can't. Reading other players' units matters as much as strategizing your own.
Items - Items drop between rounds and merge into stronger versions. Equip one to sharpen what a character already does best.
A growing roster - From a sniper mole that tunnels underground to a ball-chasing lion that sets the ball on fire, every character has its own stats, movement AI, and ability.
Online - Play ranked and climb a ladder, drop into an unranked lobby padded with bots, host a private match with friends, or just play solo against bots offline. 8-player lobbies run a round-robin tournament - face every opponent once, most points wins.






Informationen zu Demo und Veröffentlichung
In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.
Steam-Demo, Playtest und Early Access: Was ist der Unterschied?
Informationen und Bilder: Steam · Zuletzt geprüft UTC