Backrooms: Forget Me Not
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About the game
Un jeu d'horreur en coopération qui se déroule dans les Backrooms. Explorez des niveaux changeants, remplissez des objectifs et affrontez ce qui vous attend à l'intérieur.
Description d’origine sur Steam
CO-OP HORROR IN THE BACKROOMS
Backrooms: Forget Me Not is a co-op horror game about exploring different levels of the Backrooms, dealing with whatever is going on there and hopefully finding a way back out.
You can play alone or with friends.
Each level is its own thing, with different mechanics and a different way of playing. Something that matters a lot in one level might barely matter in the next.
NO SET CANON
Forget Me Not doesn't follow any specific Backrooms canon.
I'm not trying to fit everything into an existing wiki, series or somebody else's version of the Backrooms.
I'm taking the general idea of the Backrooms and making my own version of it. Some places and ideas might be familiar, but the lore, entities and rules are being made around this game.
For me, the Backrooms are more of a setting than a rulebook.
EVERY LEVEL HAS ITS OWN THING
Every level is still horror, but they aren't all trying to be the same kind of horror game.
The mechanics, pacing and even what you're actually doing can change quite a bit between levels. One might lean more into survival horror, another might focus more on exploration or go in a completely different direction.
I don't want every new level to just be the same gameplay loop in a different environment.
A new level should actually feel like a new part of the game, not just another map.
NOT EVERYTHING IS BUILT THE SAME WAY
The first level uses procedural generation to keep its layout and runs less predictable.
That doesn't mean every level will work like that. Some are being built mostly or entirely by hand because that fits what I'm trying to do with them better.
There isn't one structure that every level has to follow.
NOT EVERYTHING IS TRYING TO KILL YOU
There's also plenty of weird stuff to find and mess around with.
Some of it is useful, some of it isn't.
And some of it is there mostly because giving a group of people something stupid to play with is funny.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC