Gray Company
Próximamente
About the game
Un roguelite autobattler donde tus soldados envejecen. Recluta una compañía mercenaria, ordena la línea y mírala luchar. Los veteranos ganan cicatrices y los retirados dejan reliquias a la siguiente generación. Cada campaña escribe una saga.
Descripción original de Steam
Your soldiers grow old.
Gray Company is an autobattler roguelite about a mercenary company marching through a 12-battle campaign. Recruit soldiers at each muster, set the order of the line, and watch the battles resolve — then live with what marches back.
Every battle survived is a season of a soldier's life. Recruits become regulars, regulars become scarred veterans, and veterans turn graybeard — slower, wiser, steadying the soldiers beside them. Retire them with honors and they leave an heirloom for the next generation of their lineage. Let them fall, and all that comes home is a memento.

Every campaign ends the same way: a ledger of names, and how their stories ended. The company marches on.
Gray Company is an autobattler roguelite about a mercenary company marching through a 12-battle campaign. Recruit soldiers at each muster, set the order of the line, and watch the battles resolve — then live with what marches back.
Every battle survived is a season of a soldier's life. Recruits become regulars, regulars become scarred veterans, and veterans turn graybeard — slower, wiser, steadying the soldiers beside them. Retire them with honors and they leave an heirloom for the next generation of their lineage. Let them fall, and all that comes home is a memento.
Key Features
- Shop-and-autobattle campaigns across two regions, each with its own rival companies, warband cultures, and painted battlefields
- Soldiers age through four stages of life — earning scars, auras, and finally retirement
- Heirlooms pass from the retired to the recruited, doubled in the hands of their own lineage
- Rival companies persist and age between meetings — their survivors remember you
- Road events, provisions, and scout reports make every muster a real decision
- Eight stacking Banner difficulties, a full saga ledger of every soldier who served, and 16 achievements

Every campaign ends the same way: a ledger of names, and how their stories ended. The company marches on.






Información sobre la demo y el lanzamiento
Los datos de la comprobación actual no confirman ninguna demo. Esto no significa que el juego nunca haya tenido una; consulta su página de Steam para conocer la disponibilidad actual.
Demo de Steam, prueba de juego y acceso anticipado: ¿cuál es la diferencia?
Información e imágenes: Steam · Última comprobación UTC