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Tracked

近日発売

Paper Node Games掲載日 Sep 21, 2026

About the game

Trackedは、架空のオペレーティングシステム上で展開する戦略的ハッカー強盗ゲーム。依頼を分析し、デジタルリレーを経由するルートを組み、自分のマシンでツールを実行しよう。リソースと進行中の追跡を管理し、足取りから居場所を突き止められる前に姿を消せ。

Steamの原文説明

In Tracked, you work as an independent operator directly inside Relay OS. Your rig is the hardware. Relay OS is your usable desktop. Relays are the network infrastructure that carries your connection to the target.

Contracts do not begin with a ready-made solution. They begin with messages, incomplete intelligence, and an objective. Review briefings and evidence, inspect known systems, and decide which path to take before opening the first connection.

Every relay changes the latency, Trace resistance, and visible audit footprint of your route. A detour can put valuable distance between your rig and the target, but costs time and resources. While tools run, processes compete for CPU, memory, and network capacity.

Once an active Trace begins, every decision matters. Do you keep transferring? Clean actionable evidence first? Change the plan, or cut the connection with a risky Hard Drop?

Success means more than finding a file. Secure the correct objective, deliver usable evidence, and decide which traces to leave behind. Clients, your operator history, and The Wire preserve what your decisions set in motion.

Windows, Terminal, Network, Vault, Monitor, Messages, and Notes are not scenery. They form the toolkit you use to plan, execute, and finish every operation.

All of Relay OS can be operated with the mouse. Terminal commands can also be entered directly with the keyboard, so you can point and click across the desktop or type when speed matters.


  • Work directly inside Relay OS with Terminal, Network, Vault, Monitor, Messages, and Notes.
  • Operate Relay OS entirely with the mouse, with direct keyboard input available for Terminal commands.
  • Analyze briefings, target systems, and evidence before you act.
  • Route through relays with different latency, Trace resistance, and audit footprints.
  • Run multiple tools at once while allocating limited rig resources under pressure.
  • Decide which evidence to clean and whether to make a controlled exit or risk a Hard Drop.
  • Develop your rig and see contracts and choices reshape your operator history and The Wire.

The Demo is only the beginning.

Tracked is being developed into a story-driven operator campaign built from connected investigations. Build relationships with recurring contacts and morally gray factions that remember how you work, and see earlier decisions persist through The Wire, changing target systems, and new opportunities.

Deterministic scripting, bounded AI tools, and automation are being developed to reduce routine work without taking decisions away from you. More complex multi-stage operations, rival operators, and defense of your rig and the infrastructure you build are also in development for the Full game.

体験版と発売について

現在の確認データでは体験版の存在を確認できていません。過去にも体験版がなかったという意味ではありません。最新の提供状況はSteamのゲームページで確認してください。

Steamの体験版、プレイテスト、早期アクセスの違いは?

情報・画像:Steam · 最終確認 UTC