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Campsite

Veröffentlicht

EntiWorks StudioEntdeckt Oct 10, 2026

About the game

Warme Nächte im immergrünen Wald, Ruhe und Frieden, das sanfte Flackern des Feuers. Zu ruhig, beinahe unnatürlich. Etwas Unheimliches lauert in der Dunkelheit. Es ist schneller als du, es ist klüger als du und es will dich aus seinem Wald vertreiben. Deine einzige Hoffnung ist, die Flammen vor dem Erlöschen zu bewahren. Viel Glück.

Originalbeschreibung auf Steam

Six campfires are burning in a dark forest, and every one of them is running out. Keep them alive until dawn.

The heart of a burning fire is the one place the Hollow can't reach. Everywhere else is its hunting ground, and the wood you need is out there with it.

KEEP THE FIRES LIT

Every fire burns down at its own pace. Feed it wood and it roars back; let it gutter and the dark closes in. A fire's heart is the only place you're safe, and the only place your wounds heal. You can't stay long. Somewhere behind you, another fire is dying.

THE WOOD IS IN THE DARK

The woodpiles sit out in the black between camps, and every trip leaves them smaller. Carry three bundles at a time. Burn them in a campfire or in your lantern: the same wood keeps both alive, and there is never enough for both.

GLANCE. DON'T STARE.

The Hollow always knows where you are. Catch sight of it up close and it flinches back into cover. But it hates being watched. Hold its gaze and it stops flinching. Keep holding it and it stops holding back.

It is patient. It circles to your back. It waits behind the tree you just walked past.

THE DARK SPREADS

When fires die, the Hollow goes to them. Let too many go out and it breeds, and now there are two. Let every fire die and it stops hiding altogether. Relight one, just one, and it slinks back into the shadows.

A DIFFERENT NIGHT EVERY TIME

Every night lays out its fires and woodpiles fresh, so no two play the same. Choose Normal (six fires) or Hard (eight). Reach dawn or not, the night ends with how far you got, and the code for that exact forest.

FEATURES

  • First-person survival horror built on one rule: light keeps you alive

  • A stalker that reacts to where you look. Glance to ward it off; never stare

  • One wood supply for your fires and your lantern, never enough for both

  • Dead fires become nests. Lose them all and the night turns on you

  • Generated nights: every night's fires and woodpiles come from a shareable seed

  • Short, replayable eight-minute nights on two difficulties

Informationen zu Demo und Veröffentlichung

In den aktuellen Prüfdaten ist keine Demo bestätigt. Das bedeutet nicht, dass das Spiel nie eine Demo hatte. Prüfe die aktuelle Verfügbarkeit auf der Steam-Seite.

Steam-Demo, Playtest und Early Access: Was ist der Unterschied?

Informationen und Bilder: Steam · Zuletzt geprüft UTC