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Cycle 8: The Laundromat Anomaly

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Null State GamesDécouvert le Sep 21, 2026

About the game

Piégé dans une laverie ouverte 24 h/24, vous attendez depuis trois semaines qu'un sèche-linge termine son cycle. CYCLE 8 est un jeu d'horreur psychologique reposant sur une boucle d'anomalies. La pièce est normale ? Partez. Vous repérez une anomalie ? Prenez-la en photo pour la boîte aux lettres. Faites 8 bons choix pour atteindre le matin et découvrir la tragédie qui vous retient prisonnier.

Description d’origine sur Steam

Welcome to Sunrise Coin Laundry. It’s 3:12 AM. The rain is pouring down outside. Inside, the only sounds are the fluorescent hum and the rhythmic tumble of Dryer #3. You’ve been waiting for this load to finish for three weeks. Something is terribly wrong, and it’s not just that the clock won't move forward.

CYCLE 8 is an atmospheric, first-person psychological horror anomaly hunt set in a single, unsettling location. You must navigate the familiar, U-shaped laundromat and scrutinize every detail. The loop is simple, yet demanding:

  • Observe: Take one full lap of the laundromat, memorizing the environment.

  • Document: If you spot an anomaly, use your camera to snap a picture of it and deposit the photo into the mailbox.

  • Escape: If you are certain the room is completely normal, simply leave.

  • Survive: You must make correct calls 8 times in a row to advance the clock to morning (11:12 AM). One mistake resets the night.

The Anomalies are the Story

The changes in the laundromat are not random. In CYCLE 8, the environment itself is a manifestation of denial. As you cycle through the repeating night, the anomalies subtly reveal fragments of the memory you refuse to face. Every disruption—from a changing flyer to wet footprints—is a clue to reconstructing the events of three weeks ago.

Features

  • Over 80 Unique Anomalies: A randomized narrative deck ensures no two playthroughs are the same, offering massive replayability.

  • Story-Driven Loop: Experience a deep, personal story of grief told purely through environmental changes, subtle audio cues, and captured photographs.

  • Always Fair, Never Frustrating: Anomalies are designed to be detectable through careful observation, rewarding attention to detail over pixel-hunting.

  • Anomaly Journal: Track and catalog every photograph you capture across all runs, aiming for 100% completion.

Informations sur la démo et la sortie

Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.

Démo Steam, playtest et accès anticipé : quelle est la différence ?

Informations et visuels : Steam · Dernière vérification UTC