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ALGO ARMS

Demo disponível

Quench ForgeDescoberto Sep 19, 2026

About the game

Você não pilota o mecha — você projeta o piloto dele. Ligue sensores, lógica e ações num cérebro de combate, monte sua máquina e veja seu algoritmo lutar. Dá para assumir os controles a qualquer momento — mas a verdadeira vitória é a que o seu projeto conquista sozinho.

Descrição original no Steam

Don't pilot it. Design it.

What you sharpen in this game is not your reflexes — it's your machine's brain.
Measure "distance to enemy", test "closer than 90m", wire it into "fall back" —
connect nodes with wires, and the way you fight becomes the mech's pilot.
No programming knowledge needed. The numbers flowing along the wires teach you everything.

A blueprint that runs

During battle, you can open your algorithm as a living blueprint.
Which sensor reads what, which condition just turned ON, why the mech did what it did —
you watch the values flow in real time, so you can find both the reason you lost and the fix, with your own eyes.

Assembly

Head, body, legs, arms, weapons, shoulders, backpack — 9 slots, built from parts that carry each maker's quirks.
Go light and evasive, or heavy and armored. Ballistics, energy weapons, missiles, melee blades.
Balancing weight against generator output is part of the puzzle: the machine itself is your answer, too.

Combat

Boost, quick-boost, jump, hover.
Chip away at your enemy's poise, and when they stagger, pour everything into that 0.8-second window.
High-speed mech combat on a deterministic 60fps simulation — the same algorithms always produce the same fight.

You can intervene. But—

Manual control is available at any moment. The results screen, however, shows one number:
how much of the fight was fought by your algorithm.
If you still need your hands, the design isn't done.
When you win at 100% automation, the winner is your design.

Solo career

Take contracts, buy parts with the rewards, climb the ranks.
Every rival machine in your way can be read — observe it, write the counter in nodes, take it down.
Start by dissecting the 10 sample algorithms, and end with tactics that are yours alone.

  • Visual programming — just connect nodes, no coding required
  • A "living blueprint" that shows values flowing during battle
  • 9-slot assembly with distinct part makers
  • High-speed combat: stagger, quick-boost, aerial fights
  • Manual intervention allowed anytime — but your "algorithm ratio" is scored
  • Export algorithms as files — trade them and fight

Play the free demo

Build your own algorithms and play the solo career through the Nox fight. Experiment as often as you like in practice mode. The interface supports 14 languages.

Combat can be controlled with a gamepad. A keyboard and mouse are required for algorithm editing and text entry.

Informações sobre a demo e o lançamento

Uma demo do Steam foi encontrada na última verificação. Antes de baixar, confirme no Steam se ela ainda está disponível na sua região.

Demo do Steam, teste de jogo e acesso antecipado: qual é a diferença?

Informações e imagens: Steam · Última verificação UTC