ALGO ARMS
体験版あり
About the game
操縦はしない。パイロットを設計する。「敵との距離」を測り、「90mより近い」を判定し、「後退する」へつなぐ——ノードを線でつなぐだけで、あなたの戦い方がそのままメカの頭脳になる、メカ×プログラミング・バトル。パーツを組み、重量とEN出力をやりくりして、自分だけの機体をアリーナへ。戦闘中は値の流れが見える「動く設計書」で、負けた理由も直し方も自分の目で見つけられる。手動介入はいつでもできる——でも、本当に勝たせたいのは、あなたのアルゴリズムだ。
Steamの原文説明
Don't pilot it. Design it.
What you sharpen in this game is not your reflexes — it's your machine's brain.Measure "distance to enemy", test "closer than 90m", wire it into "fall back" —
connect nodes with wires, and the way you fight becomes the mech's pilot.
No programming knowledge needed. The numbers flowing along the wires teach you everything.
A blueprint that runs
During battle, you can open your algorithm as a living blueprint.Which sensor reads what, which condition just turned ON, why the mech did what it did —
you watch the values flow in real time, so you can find both the reason you lost and the fix, with your own eyes.
Assembly
Head, body, legs, arms, weapons, shoulders, backpack — 9 slots, built from parts that carry each maker's quirks.Go light and evasive, or heavy and armored. Ballistics, energy weapons, missiles, melee blades.
Balancing weight against generator output is part of the puzzle: the machine itself is your answer, too.
Combat
Boost, quick-boost, jump, hover.Chip away at your enemy's poise, and when they stagger, pour everything into that 0.8-second window.
High-speed mech combat on a deterministic 60fps simulation — the same algorithms always produce the same fight.
You can intervene. But—
Manual control is available at any moment. The results screen, however, shows one number:how much of the fight was fought by your algorithm.
If you still need your hands, the design isn't done.
When you win at 100% automation, the winner is your design.
Solo career
Take contracts, buy parts with the rewards, climb the ranks.Every rival machine in your way can be read — observe it, write the counter in nodes, take it down.
Start by dissecting the 10 sample algorithms, and end with tactics that are yours alone.
- Visual programming — just connect nodes, no coding required
- A "living blueprint" that shows values flowing during battle
- 9-slot assembly with distinct part makers
- High-speed combat: stagger, quick-boost, aerial fights
- Manual intervention allowed anytime — but your "algorithm ratio" is scored
- Export algorithms as files — trade them and fight
Play the free demo
Build your own algorithms and play the solo career through the Nox fight. Experiment as often as you like in practice mode. The interface supports 14 languages.Combat can be controlled with a gamepad. A keyboard and mouse are required for algorithm editing and text entry.






体験版と発売について
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情報・画像:Steam · 最終確認 UTC