In The Vroms In Clones
Disponible
About the game
Arrivé au commissariat, l'agent réalise qu'il est pris au piège d'une étrange boucle temporelle. Pièces, conversations et événements se répètent à l'infini. Chaque fois qu'il franchit une porte, il revient au point de départ.
Description d’origine sur Steam
A police officer finds himself trapped in a strange cycle upon arriving at the station. Rooms, conversations, and events repeat endlessly. Every time he walks through a door, he returns to the same spot, encountering subtle anomalies in reality. His challenge is to unravel the mystery behind the cycle and find a way to escape the infinite loop. Designed as a casual distraction, the game features horror elements, character dialogue, music, and mild jump scares. It does not feature intentional horror sequences or interactive enemies; the main focus is spotting differences in the environment across repeated iterations—essentially a "spot the difference" game. The game hints at a story unfolding within the setting, but since it is a loop, this narrative thread never progresses and simply repeats itself; the priority remains identifying environmental variations.
Gameplay involves walking, jumping, and interacting with notes and doors in the environment; it can be played using only a mouse and keyboard. Although developed by a Brazilian, the game is entirely in English, featuring both voice acting and subtitles.






Informations sur la démo et la sortie
Aucune démo n’est confirmée dans les données de vérification actuelles. Cela ne signifie pas que le jeu n’a jamais eu de démo ; consultez sa page Steam pour connaître sa disponibilité actuelle.
Démo Steam, playtest et accès anticipé : quelle est la différence ?
Informations et visuels : Steam · Dernière vérification UTC